include ../Makefile.inc DOS33 = ../dos33fs-utils/dos33 PNG2GR = ../gr-utils/png2gr all: chiptune_player.dsk chiptune_player.dsk: CHIPTUNE_PLAYER OUT.0 $(DOS33) -y chiptune_player.dsk BSAVE -a 0x0C00 CHIPTUNE_PLAYER $(DOS33) -y chiptune_player.dsk SAVE B ./krw/INTRO2.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/CRMOROS.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/FIGHTING.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/LYRA2.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/SDEMO.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/UNIVERSE.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/CAMOUFLAGE.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/DEATH2.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/SPUTNIK.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/WAVE.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/CHRISTMAS.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/DEMO4.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/KORO.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/ROBOT.KRW $(DOS33) -y chiptune_player.dsk SAVE B ./krw/TECHNO.KRW # $(DOS33) -y chiptune_player.dsk SAVE B OUT.LZ4 # $(DOS33) -y chiptune_player.dsk BSAVE -a 0x6000 OUT.0 CHIPTUNE_PLAYER: chiptune_player.o ld65 -o CHIPTUNE_PLAYER chiptune_player.o -C ../linker_scripts/apple2_c00.inc chiptune_player.o: chiptune_player.s \ ../asm_routines/mockingboard.s \ ../asm_routines/dos33_routines.s \ ../asm_routines/lz4_decode.s \ rasterbars.s volume_bars.s interrupt_handler.s \ chip_title.inc zp.inc ca65 -o chiptune_player.o chiptune_player.s -l chiptune_player.lst clean: rm -f *~ TITLE.GR *.o *.lst \ CHIPTUNE_PLAYER