extern unsigned char ram[128*1024]; extern unsigned char a,y,x; int grsim_input(void); int grsim_update(void); int grsim_init(void); int color_equals(int new_color); int basic_plot(unsigned char xcoord, unsigned char ycoord); int basic_hlin(int x1, int x2, int at); int basic_vlin(int y1, int y2, int at); int gr(void); int bload(char *filename, int address); int scrn(unsigned char xcoord, unsigned char ycoord); int scrn_page(unsigned char xcoord, unsigned char ycoord, int page); int grsim_unrle(unsigned char *rle_data, int address); int home(void); int grsim_put_sprite_page(int page,unsigned char *sprite_data, int xpos, int ypos); int grsim_put_sprite(unsigned char *sprite_data, int xpos, int ypos); int gr_copy(short source, short dest); int gr_copy_to_current(short source); int text(void); void basic_htab(int x); void basic_vtab(int y); void basic_print(char *string); void basic_inverse(void); void basic_normal(void); int hlin(int page, int x1, int x2, int at); int hlin_setup(int page, int x1, int x2, int at); int hlin_continue(int width); int hlin_double_continue(int width); int hlin_double(int page, int x1, int x2, int at); void soft_switch(unsigned short address); int soft_switch_read(unsigned short address); int vlin(int y1, int y2, int at); int collision(int xx, int yy, int ground_color); void set_plaid(void); void clear_plaid(void); //void clear_top_a(void); //void clear_top(int page); //void clear_bottom(int page); void vtab(int ypos); void htab(int xpos); void move_cursor(void); void move_and_print(char *string); void print(char *string); void print_both_pages(char *string); void print_inverse(char *string); void print_flash(char *string); int plot(unsigned char xcoord, unsigned char ycoord); #define APPLE_UP 11 #define APPLE_DOWN 10 #define APPLE_LEFT 8 #define APPLE_RIGHT 21 #define COLOR_BLACK 0 #define COLOR_RED 1 #define COLOR_DARKBLUE 2 #define COLOR_PURPLE 3 #define COLOR_DARKGREEN 4 #define COLOR_GREY 5 #define COLOR_MEDIUMBLUE 6 #define COLOR_LIGHTBLUE 7 #define COLOR_BROWN 8 #define COLOR_ORANGE 9 #define COLOR_GREY2 10 #define COLOR_PINK 11 #define COLOR_LIGHTGREEN 12 #define COLOR_YELLOW 13 #define COLOR_AQUA 14 #define COLOR_WHITE 15 /* Soft Switches */ #define EIGHTYSTORE_OFF 0xc000 // page2 selects AUX ram #define EIGHTYSTORE_ON 0xc001 // page2 selects MAIN ram #define EIGHTYCOL_OFF 0xc00c // Display 40 columns #define EIGHTYCOLO_ON 0xc00d // Display 80 columns #define ALTCHAR_OFF 0xc00e // Use primary charset #define ALTCHAR_ON 0xc00f // Use alternate charset #define EIGHTYSTORE_RD 0xc018 // Read 80stor switch (R7) #define TEXT_RD 0xc01a // Read text switch (R7) #define MIXED_RD 0xc01b // Read mixed switch (R7) #define PAGE2_RD 0xc01c // Read Page2 (R7) #define HIRES_RD 0xc01d // Read HIRES (R7) #define ALTCHAR_RD 0xc01e // Read ALTCHAR switch (R7) #define EIGHTYCOL_RD 0xc01f // Read 80col switch (1==on) (R7) #define TXTCLR 0xc050 // Display GR #define TEXT_OFF 0xc050 // Display GR #define TXTSET 0xc051 // Display Text #define TEXT_ON 0xc051 // Display Text #define MIXED_OFF 0xc052 // Mixed Text Off #define MIXCLR 0xc052 // Mixed Text Off #define MIXED_ON 0xc053 // Mixed Text On #define MIXSET 0xc053 // Mixed Text On #define PAGE2_OFF 0xc054 // Use Page 1 #define LOWSCR 0xc054 // Use Page 1 #define PAGE2_ON 0xc055 // Use Page 2 #define HISCR 0xc055 // Use Page 2 #define HIRES_OFF 0xc056 // lowres mode #define LORES 0xc056 // lowres mode #define HIRES_ON 0xc057 // hires mode #define HIRES 0xc057 // hires mode #define DHIRES_ON 0xc05e // double-hires on #define DHIRES_OFF 0xc05f // double-hires off #define DHIRES_RD 0xc07f // double-hires read #define PAGE0 0x0 #define PAGE1 0x4 #define PAGE2 0x8 /* gr_fast_clear.c */ void clear_screens(void); void clear_top(void); void clear_top_a(int color); void clear_bottom(void); void clear_screens_notext(void); void clear_all(void); int hgr(void); int hplot(int xx, int yy); int hplot_to(int xx, int yy); int hcolor_equals(int color);