Strongbadzone: + Implement rest of audio + Ball movement logic. Is actually just 2D -> Collision detect with head. Decrement count, play sound -> Collision detect with player + Do the color mask (different blacks) + Animate side walls -> This is going to involve fancy memory management + Faster hgr copy? + Optimize sprite size + Allow lowercase keyboard (see duck code) Duck: + Implement throwing + Implement duck movement + Implement score + Implement easter eggs + Exit back to main title Cliff: + Everything Jump + Everything Rat: + Done? Title + Done?