;====================================== ; draw physicist ;====================================== draw_physicist: lda GAIT and #$f sta GAIT tax lda phys_walk_progression,X sta INL lda phys_walk_progression+1,X sta INH lda PHYSICIST_X sta XPOS lda PHYSICIST_Y sta YPOS lda DIRECTION bne facing_right facing_left: jmp put_sprite facing_right: jmp put_sprite_flipped