; VMW Chiptune Dumper ; for debug purposes prints the raw values to screen ; we re-route this to the printer in Slot #1 for debugging .include "zp.inc" .include "hardware.inc" PT3_LOC = $4000 PT3_USE_ZERO_PAGE = 1 ;============================= ; Setup ;============================= pt3_setup: jsr HOME jsr TEXT ; Init disk code jsr rts_init ; init variables lda #0 sta DRAW_PAGE sta DONE_PLAYING sta WHICH_FILE ; Set to 1MHz mode (no translate) for validation purposes lda #$18 sta convert_177_smc1 sta convert_177_smc2 sta convert_177_smc3 sta convert_177_smc4 sta convert_177_smc5 ;================== ; load first song ;================== ; Set COUT to the printer in PR#1 lda #$02 sta $36 lda #$C1 sta $37 jsr new_song ;============================ ; Loop forever ;============================ main_loop: jsr pt3_make_frame lda FRAMEH jsr PRBYTE lda FRAMEL jsr PRBYTE lda #':'+$80 jsr COUT lda #' '+$80 jsr COUT ; A lda #'A'+$80 jsr COUT lda #':'+$80 jsr COUT lda AY_REGISTERS+1 jsr PRBYTE lda AY_REGISTERS+0 jsr PRBYTE lda #' '+$80 jsr COUT ; B lda #'B'+$80 jsr COUT lda #':'+$80 jsr COUT lda AY_REGISTERS+3 jsr PRBYTE lda AY_REGISTERS+2 jsr PRBYTE lda #' '+$80 jsr COUT ; C lda #'C'+$80 jsr COUT lda #':'+$80 jsr COUT lda AY_REGISTERS+5 jsr PRBYTE lda AY_REGISTERS+4 jsr PRBYTE lda #' '+$80 jsr COUT ; N lda #'N'+$80 jsr COUT lda #':'+$80 jsr COUT lda AY_REGISTERS+6 jsr PRBYTE lda #' '+$80 jsr COUT ; M lda #'M'+$80 jsr COUT lda #':'+$80 jsr COUT lda AY_REGISTERS+7 jsr PRBYTE lda #' '+$80 jsr COUT jsr CROUT1 ldx #6 six_space: lda #' '+$80 jsr COUT dex bne six_space ; A amp lda #'V'+$80 jsr COUT lda #':'+$80 jsr COUT lda AY_REGISTERS+8 jsr PRBYTE lda #' '+$80 jsr COUT lda #' '+$80 jsr COUT lda #' '+$80 jsr COUT ; B amp lda #'V'+$80 jsr COUT lda #':'+$80 jsr COUT lda AY_REGISTERS+9 jsr PRBYTE lda #' '+$80 jsr COUT lda #' '+$80 jsr COUT lda #' '+$80 jsr COUT ; C amp lda #'V'+$80 jsr COUT lda #':'+$80 jsr COUT lda AY_REGISTERS+10 jsr PRBYTE lda #' '+$80 jsr COUT lda #' '+$80 jsr COUT lda #' '+$80 jsr COUT ; Envelope lda #'E'+$80 jsr COUT lda #':'+$80 jsr COUT lda AY_REGISTERS+12 jsr PRBYTE lda AY_REGISTERS+11 jsr PRBYTE ; Envelope type lda #','+$80 jsr COUT lda AY_REGISTERS+13 jsr PRBYTE jsr CROUT1 inc FRAMEL bne no_frame_oflo inc FRAMEH no_frame_oflo: ; STOP EARLY for DEBUGGING ; lda FRAMEL ; cmp #$A4 ; bne checkcheck ; lda FRAMEH ; cmp #$1 ; beq all_done ;checkcheck: ; check if end lda DONE_SONG bne all_done jmp main_loop all_done: jmp all_done ;================= ; load a new song ;================= new_song: ;========================= ; Init Variables ;========================= ;=========================== ; Load in PT3 file ;=========================== jsr get_filename ; needs to be space-padded $A0 30-byte filename lda #readfile_filename sta namhi ldy #0 ldx #30 ; 30 chars name_loop: lda (INL),Y beq space_loop ora #$80 sta (namlo),Y iny dex bne name_loop beq done_name_loop space_loop: lda #$a0 ; pad with ' ' sta (namlo),Y iny dex bne space_loop done_name_loop: ; open and read a file ; loads to whatever it was BSAVED at (default is $2000) jsr read_file ; read PT3 file from disk ;========================= ; Print Info ;========================= ; NUL terminate the strings we want to print lda #0 sta PT3_LOC+$3E sta PT3_LOC+$62 ; print title lda #>(PT3_LOC+$1E) ; point to header title sta OUTH lda #<(PT3_LOC+$1E) sta OUTL jsr print_cout jsr CROUT1 ; Print Author lda #>(PT3_LOC+$42) ; point to header title sta OUTH lda #<(PT3_LOC+$42) sta OUTL jsr print_cout jsr CROUT1 jsr CROUT1 jsr pt3_init_song rts ;================== ; Get filename ;================== ; WHICH_FILE holds number ; MAX_FILES has max ; Scroll through until find ; point INH:INL to it get_filename: ldy #0 ldx WHICH_FILE lda #song_list sta INH get_filename_loop: cpx #0 beq filename_found inner_loop: iny lda (INL),Y bne inner_loop iny dex jmp get_filename_loop filename_found: tya clc adc INL sta INL lda INH adc #0 sta INH rts ;=============== ; print cout ;=============== print_cout: ldy #0 cout_loop: lda (OUTL),Y beq cout_done clc adc #$80 jsr COUT iny jmp cout_loop cout_done: rts FRAMEL: .byte $00 FRAMEH: .byte $00 ;========== ; filenames ;========== song_list: ; .asciiz "IT.PT3" ; ST ; .asciiz "CR.PT3" ; ST ; .asciiz "EA.PT3" ; ST ; .asciiz "RI.PT3" ; ST ; .asciiz "OO.PT3" ; ASM_34_35 .asciiz "DY.PT3" ; ASM_34_35 ; .asciiz "BH.PT3" ; PT_34_35 ; .asciiz "CH.PT3" ; REAL_34_35 ;========= ;routines ;========= .include "qkumba_rts.s" ;.include "../pt3_lib/pt3_lib.s" .include "pt3_lib_core.s" .include "pt3_lib_init.s" ;============ ; dummy vars ;============ pt3_loop_smc: