;=============================================== ; level data for Channely Wood ;=============================================== locations: .word location0, location1, location2, location3 .word location4, location5, location6, location7 .word location8, location9, location10,location11 .word location12,location13,location14,location15 .word location16,location17,location18,location19 .word location20,location21,location22,location23 .word location24,location25,location26,location27 .word location28,location29,location30,location31 .word location32,location33,location34,location35 .word location36 ; CHANNEL_OUTSIDE_CABIN -- outside in clearing location0: .byte $ff ; north exit .byte CHANNEL_CLOCK_PATH ; south exit .byte CHANNEL_CABIN_OPEN ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word clearing_s_lzsa ; south bg .word clearing_e_lzsa ; east bg .word clearing_w_lzsa ; west bg .byte BG_SOUTH|BG_EAST|BG_WEST .byte DIRECTION_E|DIRECTION_W ; special exit .byte 7,33 ; special x .byte 2,46 ; special y .word handle_clearing-1 ; special function ; CHANNEL_CABIN_OPEN -- outside, door open location1: .byte $ff ; north exit .byte $ff ; south exit .byte CHANNEL_CABIN_ENTRANCE ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word clearing_s_lzsa ; south bg .word clearing_e_open_lzsa ; east bg .word clearing_w_lzsa ; west bg .byte BG_SOUTH|BG_EAST|BG_WEST .byte DIRECTION_E|DIRECTION_W ; special exit .byte 7,33 ; special x .byte 2,46 ; special y .word handle_clearing-1 ; special function ; CHANNEL_CABIN_ENTRANCE -- entering the cabin location2: .byte $ff ; north exit .byte $ff ; south exit .byte CHANNEL_INSIDE_CABIN ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word boiler_room_e_lzsa ; east bg .word $0000 ; west bg .byte BG_EAST .byte $ff ; CHANNEL_INSIDE_CABIN -- inside the cabin location3: .byte $ff ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte CHANNEL_OUTSIDE_CABIN ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word boiler_e_lzsa ; east bg .word boiler_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; CHANNEL_SAFE -- looking at safe location4: .byte $ff ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte CHANNEL_INSIDE_CABIN ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word $000 ; east bg .word safe_w_lzsa ; west bg .byte BG_WEST .byte $ff ; CHANNEL_CLOCK_PATH -- path to clock location5: .byte CHANNEL_OUTSIDE_CABIN ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_E ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word clock_path_n_lzsa ; north bg .word clock_path_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte DIRECTION_S ; special exit .byte 9,29 ; special x .byte 2,46 ; special y .word enter_clock-1 ; special function ; CHANNEL_TREE_PATH -- path to tree location6: .byte $ff ; north exit .byte $ff ; south exit .byte CHANNEL_BIG_TREE ; east exit .byte CHANNEL_OUTSIDE_CABIN ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_N ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word tree_path_e_lzsa ; east bg .word tree_path_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; CHANNEL_BIG_TREE -- at the big tree location7: .byte CHANNEL_TREE_ELEVATOR ; north exit .byte CHANNEL_TREE_PATH ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_S ; north exit_dir .byte DIRECTION_W ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word tree_base_n_lzsa ; north bg .word tree_base_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; CHANNEL_TREE_ELEVATOR -- in the tree elevator location8: .byte $ff ; north exit .byte CHANNEL_TREE_BASEMENT ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word tree_elevator_basement_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte $ff ; CHANNEL_TREE_BASEMENT -- in the tree basement location9: .byte CHANNEL_BIG_TREE ; north exit .byte CHANNEL_TREE_BOOK ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_S ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word tree_basement_n_lzsa ; north bg .word tree_basement_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH|BG_NORTH .byte $ff ; CHANNEL_TREE_BOOK -- tree basement book location10: .byte $ff ; north exit .byte CHANNEL_TREE_BOOK_CLOSED; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word tree_basement_book_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte $ff ; CHANNEL_TREE_BOOK_CLOSED -- tree basement book closed location11: .byte $ff ; north exit .byte CHANNEL_TREE_BOOK_OPEN ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word tree_basement_book_closed_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte $ff ; CHANNEL_TREE_BOOK_OPEN -- tree basement book open location12: .byte $ff ; north exit .byte CHANNEL_TREE_BASEMENT ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word tree_basement_book_open_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte DIRECTION_S ; special exit .byte 21,31 ; special x .byte 10,24 ; special y .word channel_link_book-1 ; CHANNEL_ARRIVAL -- arrival in channelwood location13: .byte CHANNEL_PATH2 ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word arrival_n_lzsa ; north bg .word arrival_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH|BG_NORTH .byte $ff ; CHANNEL_PATH2 -- twisty maze of passages all alike location14: .byte CHANNEL_PATH6 ; north exit .byte CHANNEL_ARRIVAL ; south exit .byte CHANNEL_PATH3 ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word path2_n_lzsa ; north bg .word path2_s_lzsa ; south bg .word path2_e_lzsa ; east bg .word $0000 ; west bg .byte BG_SOUTH|BG_NORTH|BG_EAST .byte $ff ; CHANNEL_PATH3 -- twisty maze of passages all alike location15: .byte CHANNEL_PATH4 ; north exit .byte $ff ; south exit .byte CHANNEL_BRIDGE ; east exit .byte CHANNEL_PATH2 ; west exit .byte DIRECTION_W ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_S ; west exit_dir .word path3_n_lzsa ; north bg .word $0000 ; south bg .word path3_e_lzsa ; east bg .word path3_w_lzsa ; west bg .byte BG_NORTH|BG_WEST|BG_EAST .byte $ff ; CHANNEL_BRIDGE -- raisable bridge location16: .byte $ff ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte CHANNEL_PATH3 ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word bridge_down_e_lzsa ; east bg .word bridge_w_lzsa ; west bg .byte BG_WEST|BG_EAST .byte $ff ; CHANNEL_PATH4 -- twisty maze of passages all alike location17: .byte $ff ; north exit .byte CHANNEL_PATH3 ; south exit .byte $ff ; east exit .byte CHANNEL_PATH5 ; west exit .byte $ff ; north exit_dir .byte DIRECTION_E ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_N ; west exit_dir .word $0000 ; north bg .word path4_s_lzsa ; south bg .word path4_e_lzsa ; east bg .word path4_w_lzsa ; west bg .byte BG_SOUTH|BG_WEST|BG_EAST .byte $ff ; CHANNEL_PATH5 -- twisty maze of passages all alike location18: .byte CHANNEL_STEPS_FORK ; north exit .byte CHANNEL_PATH6 ; south exit .byte CHANNEL_PATH4 ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word path5_n_lzsa ; north bg .word path5_s_lzsa ; south bg .word path5_e_lzsa ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH|BG_EAST .byte $ff ; CHANNEL_PATH6 -- twisty maze of passages all alike location19: .byte CHANNEL_PATH5 ; north exit .byte CHANNEL_PATH2 ; south exit .byte $ff ; east exit .byte CHANNEL_FORK ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_S ; west exit_dir .word path6_n_lzsa ; north bg .word path6_s_lzsa ; south bg .word $0000 ; east bg .word path6_w_lzsa ; west bg .byte BG_NORTH|BG_WEST|BG_SOUTH .byte $ff ; CHANNEL_FORK -- forked path location20: .byte CHANNEL_PATH6 ; north exit .byte CHANNEL_PIPE_BRIDGE2 ; south exit .byte $ff ; east exit .byte CHANNEL_BEFORE_ELEV1 ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_W ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word fork_n_lzsa ; north bg .word fork_s_lzsa ; south bg .word $0000 ; east bg .word fork_w_lzsa ; west bg .byte BG_NORTH|BG_WEST|BG_SOUTH .byte $ff ; CHANNEL_BEFORE_ELEV1 -- just befor elevator 1 location21: .byte $ff ; north exit .byte $ff ; south exit .byte CHANNEL_FORK ; east exit .byte CHANNEL_IN_ELEVATOR1 ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_N ; east exit_dir .byte DIRECTION_E ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word before_elev1_e_lzsa ; east bg .word before_elev1_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; CHANNEL_IN_ELEVATOR1 -- inside elevator1 location22: .byte $ff ; north exit .byte $ff ; south exit .byte CHANNEL_BEFORE_ELEV1 ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word elevator1_open_lzsa ; east bg .word $0000 ; west bg .byte BG_EAST .byte $ff ; CHANNEL_PIPE_BRIDGE2 -- east side of pipe bridge location23: .byte $ff ; north exit .byte $ff ; south exit .byte CHANNEL_FORK ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_N ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word pipe_bridge2_e_lzsa ; east bg .word pipe_bridge2_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; CHANNEL_STEPS_FORK -- fork going to steps location24: .byte CHANNEL_WIND_PATH ; north exit .byte CHANNEL_PATH5 ; south exit .byte $ff ; east exit .byte CHANNEL_STEPS_PATH ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word steps_fork_n_lzsa ; north bg .word steps_fork_s_lzsa ; south bg .word $0000 ; east bg .word steps_fork_w_lzsa ; west bg .byte BG_NORTH|BG_SOUTH|BG_WEST .byte $ff ; CHANNEL_STEPS_PATH -- path going to steps location25: .byte $ff ; north exit .byte $ff ; south exit .byte CHANNEL_STEPS_FORK ; east exit .byte CHANNEL_STEPS_DOOR ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_N ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word steps_path_e_lzsa ; east bg .word steps_path_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; CHANNEL_STEPS_DOOR -- door to the steps location26: .byte $ff ; north exit .byte $ff ; south exit .byte CHANNEL_STEPS_PATH ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word steps_door_e_lzsa ; east bg .word steps_door_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; CHANNEL_WIND_PATH -- path to windmill location27: .byte CHANNEL_WIND_PATH2 ; north exit .byte CHANNEL_STEPS_FORK ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word wind_path_n_lzsa ; north bg .word wind_path_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; CHANNEL_WIND_PATH2 -- path to windmill too location28: .byte CHANNEL_ISLAND1 ; north exit .byte CHANNEL_WIND_PATH ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word wind_path2_n_lzsa ; north bg .word wind_path2_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; CHANNEL_ISLAND1 -- island part1 location29: .byte CHANNEL_ISLAND2 ; north exit .byte CHANNEL_WIND_PATH2 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word island1_n_lzsa ; north bg .word island1_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; CHANNEL_ISLAND2 -- island part2 location30: .byte CHANNEL_ISLAND3 ; north exit .byte CHANNEL_ISLAND1 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word island2_n_lzsa ; north bg .word island2_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; CHANNEL_ISLAND3 -- island part3 location31: .byte CHANNEL_SHACK ; north exit .byte CHANNEL_ISLAND2 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word island3_n_lzsa ; north bg .word island3_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; CHANNEL_SHACK -- island shack location32: .byte CHANNEL_TANK ; north exit .byte CHANNEL_ISLAND3 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word shack_n_lzsa ; north bg .word shack_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; CHANNEL_TANK -- inside shack location33: .byte CHANNEL_WINDMILL ; north exit .byte CHANNEL_SHACK ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word tank_n_lzsa ; north bg .word tank_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte DIRECTION_N ; special exit .byte 25,32 ; special x .byte 40,46 ; special y .word look_at_faucet-1 ; special function ; CHANNEL_TANK_CLOSE -- the faucet location34: .byte CHANNEL_TANK ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word tank_close_lzsa ; north bg .word $0000 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH .byte DIRECTION_N ; special exit .byte 15,25 ; special x .byte 18,32 ; special y .word toggle_faucet-1 ; special function ; CHANNEL_WINDMILL -- windmill machinery location35: .byte CHANNEL_OUT_BACK ; north exit .byte CHANNEL_TANK ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word windmill_n_lzsa ; north bg .word windmill_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte DIRECTION_N ; special exit .byte 10,15 ; special x .byte 30,38 ; special y .word toggle_windmill-1 ; special function ; CHANNEL_OUT_BACK -- back door of windmill location36: .byte $ff ; north exit .byte CHANNEL_WINDMILL ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word outback_n_lzsa ; north bg .word outback_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff