#include #include #include #include #include "gr-sim.h" #include "tfv_utils.h" #include "tfv_zp.h" static void draw_segment(void) { for(ram[LOOP]=0;ram[LOOP]<4;ram[LOOP]++) { ram[YY]=ram[YY]+ram[YADD]; if (ram[XX]==ram[MATCH]) color_equals(ram[COLOR1]*3); else color_equals(ram[COLOR1]); vlin(10,ram[YY],9+ram[XX]); if (ram[XX]==ram[MATCH]) color_equals(ram[COLOR2]*3); else color_equals(ram[COLOR2]); if (ram[YY]!=34) vlin(ram[YY],34,9+ram[XX]); ram[XX]++; } ram[YADD]=-ram[YADD]; } static void draw_logo(void) { ram[XX]=0; ram[YY]=10; ram[YADD]=6; ram[COLOR1]=1; ram[COLOR2]=0; draw_segment(); ram[COLOR2]=4; draw_segment(); ram[COLOR1]=2; draw_segment(); draw_segment(); draw_segment(); ram[COLOR2]=0; draw_segment(); } int opening(void) { /* VMW splash */ ram[MATCH]=100; draw_logo(); page_flip(); usleep(200000); for(ram[MATCH]=0;ram[MATCH]<30;ram[MATCH]++) { draw_logo(); page_flip(); usleep(20000); } vtab(21); htab(9); move_cursor(); print("A VMW SOFTWARE PRODUCTION"); page_flip(); repeat_until_keypressed(); return 0; }