;================= ; Wavy Tree (Ned) ;================= ; Ned pops out randomly ; he stays out unless you talk to him? ; + look ned_tree_look_at_message: .byte "Nothing special here",13 .byte "except for that weird wavy",13 .byte "tree.",0 ; + look dude ; + look guy ; + look man ; + look ned (when Naked Ned is peeking out) ned_tree_look_ned_message: .byte "A fairly naked man is",13 .byte "peering out from behind",13 .byte "that tree.",0 ; + look tree ned_tree_look_at_tree_message: .byte "It's weird and wavy.",0 ; + climb tree ned_tree_climb_tree_message: .byte "You don't climb wavy trees.",0 ; + talk (with Naked Ned visible) (he disappears until you re-enter) ned_tree_talk_none_message: .byte "You startled him and he",13 .byte "disappears!",0 ; + talk ned (he disappears) ; + talk Naked Ned (with Naked Ned visible) ned_tree_talk_ned_message: .byte "'Never speak of this",13 .byte "meeting!' says the nudie",13 .byte "and he disapperars.",0 ; + talk tree ned_tree_talk_tree_message: .byte "Trees can't talk but a",13 .byte "breeze picks up and you",13 .byte "swear the leaves whisper",13 .byte "the words 'Naked Ned.'",13 .byte "Weird.",0