; Rocket Takeoff ; Simple HGR/GR split ; STATE1 = RIDE IN ON BIRD ; STATE2 = OFF BIRD ; STATE3 = BIRD RUNS AWAY ; STATE4 = WALK INTO SHIP ; STATE5 = PAUSE ; STATE6 = SMOKE OUT BACK ; STATE7 = ROTATING FLAME SPRITES + TREES MOVING/SPEED UP ; also horizon drop away? ; 5 4 3 2 1 blastoff, another rocketship run ; o/~ Take me to the moon o/~ rocket_takeoff: ;=================== ; init screen bit KEYRESET setup_rocket: ;=================== ; init vars lda #0 sta DRAW_PAGE ;============================= ; Load graphic hgr lda #takeoff_hgr sta LZ4_SRC+1 lda #<(takeoff_hgr_end-8) ; skip checksum at end sta LZ4_END lda #>(takeoff_hgr_end-8) ; skip checksum at end sta LZ4_END+1 lda #<$2000 sta LZ4_DST lda #>$2000 sta LZ4_DST+1 sta HGR_PAGE jsr lz4_decode jsr draw_stars ;============================= ; Load graphic page0 lda #$0c sta BASH lda #$00 sta BASL ; load image to $c00 lda #takeoff sta GBASH jsr load_rle_gr lda #4 sta DRAW_PAGE jsr gr_copy_to_current ; copy to page1 ; GR part bit PAGE1 bit LORES ; 4 bit SET_GR ; 4 bit FULLGR ; 4 bit PAGE0 ;============================== ; setup graphics for vapor lock ;============================== jsr vapor_lock ; 6 ; vapor lock returns with us at beginning of hsync in line ; 114 (7410 cycles), so with 5070 lines to go jsr gr_copy_to_current ; 6+ 9292 ; now we have 322 left ; GR part bit LORES ; 4 bit SET_GR ; 4 bit FULLGR ; 4 ; 322 - 12 = 310 ; - 3 for jmp ; 307 ; Try X=9 Y=6 cycles=307 ldy #6 ; 2 toloopA:ldx #9 ; 2 toloopB:dex ; 2 bne toloopB ; 2nt/3 dey ; 2 bne toloopA ; 2nt/3 jmp to_begin_loop .align $100 ;================================================ ; Starring People Loop ;================================================ ; each scan line 65 cycles ; 1 cycle each byte (40cycles) + 25 for horizontal ; Total of 12480 cycles to draw screen ; Vertical blank = 4550 cycles (70 scan lines) ; Total of 17030 cycles to get back to where was ; want 12*4 = 48 lines of HIRES = 3120-4=3116 ; want 192-48=144 lines of LORES = 9360-4=9356 to_begin_loop: bit HIRES ; 4 ; Try X=11 Y=51 cycles=3112 R4 nop nop ldy #51 ; 2 toloop8:ldx #11 ; 2 toloop9:dex ; 2 bne toloop9 ; 2nt/3 dey ; 2 bne toloop8 ; 2nt/3 bit LORES ; 4 ; Try X=10 Y=167 cycles=9353 R3 lda $0 ldy #167 ; 2 toloop6:ldx #10 ; 2 toloop7:dex ; 2 bne toloop7 ; 2nt/3 dey ; 2 bne toloop6 ; 2nt/3 ;====================================================== ; We have 4550 cycles in the vblank, use them wisely ;====================================================== ; do_nothing should be 4550 ; -10 keypress ; =========== ; 4540 ; Try X=9 Y=89 cycles=4540 ldy #89 ; 2 toloop1:ldx #9 ; 2 toloop2:dex ; 2 bne toloop2 ; 2nt/3 dey ; 2 bne toloop1 ; 2nt/3 lda KEYPRESS ; 4 bpl to_no_keypress ; 3 jmp to_start_over to_no_keypress: jmp to_begin_loop ; 3 to_start_over: bit KEYRESET ; clear keypress ; 4 rts ; 6 ;.include "takeoff.inc" ;takeoff_hgr: ;.incbin "takeoff.img.lz4",11 ;takeoff_hgr_end: