include ../../Makefile.inc DOS33 = ../../utils/dos33fs-utils/dos33 DOS33_RAW = ../../utils/dos33fs-utils/dos33_raw TOKENIZE = ../../utils/asoft_basic-utils/tokenize_asoft EMPTY_DISK = ../../empty_disk/empty.dsk LINKER_SCRIPTS = ../../linker_scripts/ all: riven_hgr.dsk riven_hgr.dsk: HELLO LOADER TITLE \ LEVEL_PROJECTOR LEVEL_MAGSTEPS LEVEL_MAGLEV LEVEL_OUTSIDE \ MOVIE1 MOVIE2 cp $(EMPTY_DISK) riven_hgr.dsk $(DOS33) -y riven_hgr.dsk SAVE A HELLO $(DOS33) -y riven_hgr.dsk BSAVE -a 0x1000 LOADER $(DOS33) -y riven_hgr.dsk BSAVE -a 0x4000 TITLE $(DOS33) -y riven_hgr.dsk BSAVE -a 0x4000 LEVEL_PROJECTOR $(DOS33) -y riven_hgr.dsk BSAVE -a 0x4000 LEVEL_MAGSTEPS $(DOS33) -y riven_hgr.dsk BSAVE -a 0x4000 LEVEL_MAGLEV $(DOS33) -y riven_hgr.dsk BSAVE -a 0x4000 LEVEL_OUTSIDE $(DOS33) -y riven_hgr.dsk BSAVE -a 0x4000 MOVIE1 $(DOS33) -y riven_hgr.dsk BSAVE -a 0x4000 MOVIE2 ### HELLO: hello.bas $(TOKENIZE) < hello.bas > HELLO #### LOADER: loader.o ld65 -o LOADER loader.o -C $(LINKER_SCRIPTS)/apple2_1000.inc loader.o: loader.s hardware_detect.s ca65 -o loader.o loader.s -l loader.lst #### TITLE: title.o ld65 -o TITLE title.o -C $(LINKER_SCRIPTS)/apple2_4000.inc title.o: title.s zp.inc hardware.inc \ zx02_optim.s wait_a_bit.s \ hgr_sprite.s hgr_tables.s \ graphics_title/riven_title.hgr.zx02 ca65 -o title.o title.s -l title.lst #### LEVEL_OUTSIDE: level_outside.o ld65 -o LEVEL_OUTSIDE level_outside.o -C $(LINKER_SCRIPTS)/apple2_4000.inc level_outside.o: level_outside.s zp.inc hardware.inc \ zx02_optim.s \ hgr_sprite.s hgr_tables.s \ keyboard.s \ hgr_14x14_sprite.s \ leveldata_outside.inc \ graphics_sprites/pointer_sprites.inc \ graphics_outside/outside_graphics.inc ca65 -o level_outside.o level_outside.s -l level_outside.lst #### LEVEL_PROJECTOR: level_projector.o ld65 -o LEVEL_PROJECTOR level_projector.o -C $(LINKER_SCRIPTS)/apple2_4000.inc level_projector.o: level_projector.s zp.inc hardware.inc \ zx02_optim.s \ hgr_sprite.s hgr_tables.s \ keyboard.s \ hgr_14x14_sprite.s \ leveldata_projector.inc \ graphics_sprites/pointer_sprites.inc \ graphics_projector/projector_graphics.inc ca65 -o level_projector.o level_projector.s -l level_projector.lst #### LEVEL_MAGSTEPS: level_magsteps.o ld65 -o LEVEL_MAGSTEPS level_magsteps.o -C $(LINKER_SCRIPTS)/apple2_4000.inc level_magsteps.o: level_magsteps.s zp.inc hardware.inc \ zx02_optim.s \ hgr_sprite.s hgr_tables.s \ keyboard.s \ hgr_14x14_sprite.s \ leveldata_magsteps.inc \ graphics_sprites/pointer_sprites.inc \ graphics_magsteps/magsteps_graphics.inc ca65 -o level_magsteps.o level_magsteps.s -l level_magsteps.lst #### LEVEL_MAGLEV: level_maglev.o ld65 -o LEVEL_MAGLEV level_maglev.o -C $(LINKER_SCRIPTS)/apple2_4000.inc level_maglev.o: level_maglev.s zp.inc hardware.inc \ zx02_optim.s \ hgr_sprite.s hgr_tables.s \ keyboard.s \ hgr_14x14_sprite.s \ leveldata_maglev.inc \ graphics_sprites/pointer_sprites.inc \ graphics_maglev/maglev_graphics.inc ca65 -o level_maglev.o level_maglev.s -l level_maglev.lst #### MOVIE1: movie1.o ld65 -o MOVIE1 movie1.o -C $(LINKER_SCRIPTS)/apple2_4000.inc movie1.o: movie1.s \ movie1/movie1.inc ca65 -o movie1.o movie1.s -l movie1.lst #### MOVIE2: movie2.o ld65 -o MOVIE2 movie2.o -C $(LINKER_SCRIPTS)/apple2_4000.inc movie2.o: movie2.s \ movie2/movie2.inc ca65 -o movie2.o movie2.s -l movie2.lst #### graphics_sprites/pointer_sprites.inc: cd graphics_sprites && make graphics_title/riven_title.hgr.zx02: cd graphics_title && make graphics_maglev/maglev_graphics.inc: cd graphics_maglev && make graphics_magsteps/magsteps_graphics.inc: cd graphics_magsteps && make graphics_outside/outside_graphics.inc: cd graphics_outside && make graphics_projector/projector_graphics.inc: cd graphics_projector && make movie1/movie1.inc: cd movie1 && make #### clean: rm -f *~ *.o *.lst HELLO LOADER TITLE \ LEVEL_PROJECTOR LEVEL_MAGSTEPS LEVEL_MAGLEV LEVEL_OUTSIDE \ MOVIE1 MOVIE2 #### distclean: rm -f *~ *.o *.lst HELLO LOADER TITLE \ LEVEL_PROJECTOR LEVEL_MAGSTEPS LEVEL_MAGLEV LEVEL_OUTSIDE \ MOVIE1 MOVIE2 cd graphics_title && make clean cd graphics_projector && make clean cd graphics_outside && make clean cd graphics_magsteps && make clean cd graphics_maglev && make clean cd graphics_sprites && make clean cd movie1 && make clean # cd movie2 && make clean