door ~~~~ door animation sad noise when not have key key in inventory key pickup noise * NO BONUS message * back to title screen * are you sure message on quit sound: ~~~~~~ click on jump click on bump head fancier PC-style sounds movement: ~~~~~~~~~ * collision detection up (hit head on jump) * when land from jump, stop walking walking right into objects, stand back one more (maybe and to mask?) * can keep walking in collision, just don't move level1: ~~~~~~~ exit door, blue pillar, red key (all in basement?) tiles ~~~~~ animated tiles? alternate frame? laser ~~~~~ hit enemies hit tiles levels: ~~~~~~~ mystery level 2 status: ~~~~~~~ keep score, inventory sprites: ~~~~~~~~ When land, kicks up dust enemies: ~~~~~~~~ Little robot green crawly items: ~~~~~~ red/blue key inverse-R