; VMW Productions HIRES viewer ; ; by deater (Vince Weaver) .include "zp.inc" .include "hardware.inc" hires_start: ;=================== ; Init RTS disk code ;=================== jsr rts_init ;=================== ; set graphics mode ;=================== jsr HOME bit HIRES bit FULLGR bit SET_GR bit PAGE0 ;=================== ; Load graphics ;=================== load_loop: ;============================= lda #bbl_filename sta OUTH jsr load_image jsr wait_until_keypress ;============================= lda #bbl2_filename sta OUTH jsr load_image jsr wait_until_keypress ;============================= lda #grl_filename sta OUTH jsr load_image jsr wait_until_keypress ;============================= ;============================= lda #obg_filename sta OUTH jsr load_image jsr wait_until_keypress ;============================= lda #fup_filename sta OUTH jsr load_image jsr wait_until_keypress ;============================= ;============================= lda #witch_filename sta OUTH jsr load_image jsr wait_until_keypress ;============================= jmp load_loop ;========================== ; Load Image ;=========================== load_image: jsr opendir_filename ; open and read entire file into memory ; size in ldsizeh:ldsizel (f1/f0) comp_data = $a000 out_addr = $2000 jsr full_decomp rts .align $100 .include "wait_keypress.s" .include "zx02_optim.s" .include "rts.s" ; filename to open is 30-character Apple text: bbl_filename: ; .byte "BBL.ZX02",0 .byte 'B'|$80,'B'|$80,'L'|$80,'.'|$80,'Z'|$80,'X'|$80,'0'|$80 .byte '2'|$80,$00 bbl2_filename: ; .byte "BBL2.ZX02",0 .byte 'B'|$80,'B'|$80,'L'|$80,'2'|$80,'.'|$80,'Z'|$80,'X'|$80 .byte '0'|$80,'2'|$80,$00 grl_filename: ; .byte "GRL.ZX02",0 .byte 'G'|$80,'R'|$80,'L'|$80,'.'|$80,'Z'|$80,'X'|$80 .byte '0'|$80,'2'|$80,$00 obg_filename: ; .byte "OBG.ZX02",0 .byte 'O'|$80,'B'|$80,'G'|$80,'.'|$80,'Z'|$80,'X'|$80 .byte '0'|$80,'2'|$80,$00 fup_filename: ; .byte "FUP.ZX02",0 .byte 'F'|$80,'U'|$80,'P'|$80,'.'|$80,'Z'|$80,'X'|$80 .byte '0'|$80,'2'|$80,$00 witch_filename: ; .byte "WITCH.ZX02",0 .byte 'W'|$80,'I'|$80,'T'|$80,'C'|$80,'H'|$80 .byte '.'|$80,'Z'|$80,'X'|$80,'0'|$80,'2'|$80,$00