tiles: tile00: .byte $00,$00,$00,$00 tile01: .byte $00,$00,$00,$00 tile02: .byte $00,$00,$00,$00 tile03: .byte $00,$00,$00,$00 tile04: .byte $00,$00,$00,$00 tile05: .byte $00,$00,$00,$00 tile06: .byte $00,$00,$00,$00 tile07: .byte $00,$00,$00,$00 tile08: .byte $00,$00,$00,$00 tile09: .byte $00,$00,$00,$00 tile0a: .byte $00,$00,$00,$00 tile0b: .byte $00,$00,$00,$00 tile0c: .byte $00,$00,$00,$00 tile0d: .byte $00,$00,$00,$00 tile0e: .byte $00,$00,$00,$00 tile0f: .byte $00,$00,$00,$00 tile10: .byte $00,$00,$00,$00 tile11: .byte $00,$00,$00,$00 tile12: .byte $00,$00,$00,$00 tile13: .byte $00,$00,$00,$00 tile14: .byte $00,$00,$00,$00 tile15: .byte $00,$00,$00,$00 tile16: .byte $00,$00,$00,$00 tile17: .byte $00,$00,$00,$00 tile18: .byte $00,$00,$00,$00 tile19: .byte $00,$00,$00,$00 tile1a: .byte $00,$00,$00,$00 tile1b: .byte $00,$00,$00,$00 tile1c: .byte $00,$00,$00,$00 tile1d: .byte $00,$00,$00,$00 tile1e: .byte $00,$00,$00,$00 tile1f: .byte $00,$00,$00,$00