#include #include #include #include void home(void) { printf("%c[2J%c[1;1H",27,27); } void htabvtab(int x,int y) { printf("%c[%d;%dH",27,y,x); } void centerprint(int y, char *string) { int x; x=(40-strlen(string))/2; htabvtab(x,y); printf("%s",string); fflush(stdout); } void print_funny_saying(int y) { int z; htabvtab(1,y); printf(" "); fflush(stdout); z=rand()%8; switch(z) { case 0: centerprint(y,"Adding Extraneous Ks"); break; case 1: centerprint(y,"Locating Jeb"); break; case 2: centerprint(y,"Breaking Quicksaves"); break; case 3: centerprint(y,"Patching Conics"); break; case 4: centerprint(y,"Spinning up Duna"); break; case 5: centerprint(y,"Warming up the 6502"); break; case 6: centerprint(y,"Preparing explosions"); break; case 7: centerprint(y,"Unleashing the Kraken"); break; } } int main(int argc, char **argv) { int x,y,z; home(); for(y=0;y<20;y++) { for(x=0;x<39;x++) { printf("*"); } printf("\n"); } /* load squad */ /* draw bar */ htabvtab(4,21); printf(".............................."); fflush(stdout); z=2; for(x=0;x<32;x++) { /* if (x==16) load loading */ htabvtab(4+x,21); printf("#"); fflush(stdout); z=z+1; if (z==3) { print_funny_saying(22); z=0; } usleep(250000); } home(); /* load title */ /* play music */ return 0; }