;=============================================== ; level data for Stoney Ship ;=============================================== locations: .word location0, location1, location2, location3 .word location4, location5, location6, location7 .word location8, location9, location10,location11 .word location12,location13,location14,location15 .word location16,location17,location18,location19 .word location20,location21,location22,location23 .word location24,location25,location26,location27 .word location28,location29,location30,location31 .word location32,location33,location34,location35 .word location36,location37,location38,location39 .word location40,location41,location42 ; STONEY_SHIP_STERN -- back of the ship location0: .byte STONEY_SHIP_BOW ; north exit .byte STONEY_SHIP_DOOR_CLOSED ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word ship_entry_n_lzsa ; north bg .word ship_entry_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; .byte DIRECTION_E ; special exit ; .byte 12,25 ; special x ; .byte 26,46 ; special y ; .word controls_pressed-1 ; special function ; STONY_SHIP_BOW -- bow of the ship location1: .byte $ff ; north exit .byte STONEY_SHIP_STERN ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word ship_bow_go_n_lzsa ; north bg .word ship_bow_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH | BG_SOUTH .byte DIRECTION_N ; special exit .byte 9,29 ; special x .byte 2,46 ; special y .word back_to_mist-1 ; special function ; STONEY_SHIP_DOOR_CLOSED -- ship cabin door location2: .byte STONEY_SHIP_BOW ; north exit .byte STONEY_SHIP_DOOR_OPEN ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word ship_entry_n_lzsa ; north bg .word ship_door_closed_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH|BG_NORTH .byte $ff ; special exit ; STONEY_SHIP_DOOR_OPEN -- ship cabin door open location3: .byte STONEY_SHIP_BOW ; north exit .byte STONEY_SHIP_CHAIR ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word ship_entry_n_lzsa ; north bg .word ship_door_open_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH|BG_NORTH .byte $ff ; special exit ; STONEY_SHIP_CHAIR -- chair in the cabin location4: .byte STONEY_SHIP_STERN ; north exit .byte STONEY_SHIP_BOOK_CLOSED ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word book_chair_n_lzsa ; north bg .word book_chair_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH|BG_NORTH .byte $ff ; special exit ; STONEY_SHIP_BOOK_CLOSED -- stoney linking book, closed location5: .byte $ff ; north exit .byte STONEY_SHIP_BOOK_OPEN ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word book_chair_closed_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte $ff ; special exit ; STONEY_SHIP_BOOK_OPEN -- stoney linking book, open location6: .byte $ff ; north exit .byte STONEY_SHIP_CHAIR ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word book_chair_open_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte DIRECTION_S ; special exit .byte 21,31 ; special x .byte 10,24 ; special y .word stoney_link_book-1 ; STONEY_ARRIVAL -- arrival at stoneship location7: .byte STONEY_DOORWAY1 ; north exit .byte STONEY_EXIT ; south exit .byte STONEY_LIGHTHOUSE_PATH ; east exit .byte STONEY_UMBRELLA_PATH ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word arrival_n_lzsa ; north bg .word arrival_s_lzsa ; south bg .word arrival_e_lzsa ; east bg .word arrival_w_lzsa ; west bg .byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST .byte $ff ; STONEY_UMBRELLA_PATH -- umbrella path location8: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_ARRIVAL ; east exit .byte STONEY_UMBRELLA ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word umbrella_path_e_lzsa ; east bg .word umbrella_path_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; STONEY_UMBRELLA -- umbrella switch location9: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_UMBRELLA_PATH ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word umbrella_e_lzsa ; east bg .word umbrella_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte DIRECTION_W ; special exit .byte 13,26 ; special x .byte 18,24 ; special y .word umbrella_buttons-1 ; STONEY_LIGHTHOUSE_PATH -- lighthouse path location10: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_LIGHTHOUSE_DOOR ; east exit .byte STONEY_ARRIVAL ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word lighthouse_path_e_lzsa ; east bg .word lighthouse_path_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; STONEY_LIGHTHOUSE_DOOR -- lighthouse door location11: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_LIGHTHOUSE_INSIDE; east exit .byte STONEY_LIGHTHOUSE_PATH ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word lighthouse_door_e_lzsa ; east bg .word lighthouse_door_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; STONEY_LIGHTHOUSE_INSIDE -- lighthouse inside location12: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_LIGHTHOUSE_UPSTAIRS; east exit .byte STONEY_LIGHTHOUSE_DOOR ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word lighthouse_inside_n_lzsa ; north bg .word $0000 ; south bg .word lighthouse_inside_e_lzsa ; east bg .word lighthouse_inside_w_lzsa ; west bg .byte BG_EAST|BG_WEST|BG_NORTH .byte $ff ; STONEY_LIGHTHOUSE_UPSTAIRS -- lighthouse upstairs location13: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_LIGHTHOUSE_DOWNLADDER ; east exit .byte STONEY_LIGHTHOUSE_BATTERY ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word lighthouse_upstairs_e_lzsa ; east bg .word lighthouse_upstairs_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte DIRECTION_W ; special exit .byte 15,24 ; special x .byte 27,42 ; special y .word handle_crank-1 ; STONEY_LIGHTHOUSE_BATTERY -- lighthouse battery location14: .byte $ff ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte STONEY_LIGHTHOUSE_UPSTAIRS ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word $0000 ; east bg .word lighthouse_battery_w_lzsa ; west bg .byte BG_WEST .byte $ff ; STONEY_LIGHTHOUSE_DOWNLADDER -- lighthouse down the ladder location15: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_LIGHTHOUSE_INSIDE ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word lighthouse_downladder_e_lzsa ; east bg .word $0000 ; west bg .byte BG_EAST .byte $ff ; STONEY_DOORWAY1 -- doorway1 location16: .byte STONEY_LEFT_TUNNEL1 ; north exit .byte STONEY_ARRIVAL ; south exit .byte STONEY_BRIDGE ; east exit .byte STONEY_ARRIVAL ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word doorway1_n_lzsa ; north bg .word doorway1_s_lzsa ; south bg .word doorway1_e_lzsa ; east bg .word doorway1_w_lzsa ; west bg .byte BG_EAST|BG_WEST|BG_NORTH|BG_SOUTH .byte $ff ; STONEY_BRIDGE -- bridge between sections location17: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_DOORWAY2 ; east exit .byte STONEY_DOORWAY1 ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word bridge_e_lzsa ; east bg .word bridge_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; STONEY_EXIT -- exit door location18: .byte STONEY_ARRIVAL ; north exit .byte STONEY_EXIT_AIRLOCK ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word exit_tunnel_n_lzsa ; north bg .word exit_tunnel_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; STONEY_EXIT_AIRLOCK -- exit door airlock location19: .byte STONEY_EXIT ; north exit .byte STONEY_EXIT_AIRLOCK_OPEN ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word exit_airlock_n_lzsa ; north bg .word exit_airlock_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; STONEY_EXIT_AIRLOCK_OPEN -- exit door airlock open location20: .byte $ff ; north exit .byte STONEY_BOOK_STAIRS1 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word exit_airlock_open_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte $ff ; STONEY_BOOK_STAIRS1 -- exit door top of stairs location21: .byte STONEY_EXIT_AIRLOCK ; north exit .byte STONEY_BOOK_STAIRS2 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_N ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word book_stairs1_n_lzsa ; north bg .word book_stairs1_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH|BG_NORTH .byte $ff ; STONEY_BOOK_STAIRS2 -- stairs landing location22: .byte STONEY_BOOK_ROOM ; north exit .byte STONEY_BOOK_STAIRS1 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_N ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word book_stairs2_n_lzsa ; north bg .word book_stairs2_w_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH|BG_NORTH .byte $ff ; STONEY_BOOK_ROOM -- table book room location23: .byte STONEY_BOOK_TABLE ; north exit .byte STONEY_BOOK_STAIRS2 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word book_room_n_lzsa ; north bg .word book_room_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; STONEY_BOOK_TABLE -- table book location24: .byte STONEY_BOOK_TABLE_CLOSED ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word book_table_n_lzsa ; north bg .word $0000 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH .byte $ff ; STONEY_BOOK_TABLE_CLOSED -- table book closed location25: .byte STONEY_BOOK_TABLE_OPEN ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word book_table_closed_n_lzsa ; north bg .word $0000 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH .byte $ff ; STONEY_BOOK_TABLE_OPEN -- table book open location26: .byte STONEY_BOOK_ROOM ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word book_table_open_n_lzsa ; north bg .word $0000 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH .byte DIRECTION_N .byte 24,32 ; special x .byte 12,22 ; special y .word mist_link_book-1 ; special function ; STONEY_DOORWAY2 -- doorway on other half of ship location27: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_TELESCOPE_PATH1 ; east exit .byte STONEY_BRIDGE ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word doorway2_n_lzsa ; north bg .word doorway2_s_lzsa ; south bg .word doorway2_e_lzsa ; east bg .word doorway2_w_lzsa ; west bg .byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST .byte $ff ; STONEY_TELSCOPE_PATH1 -- path to telescope location28: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_TELESCOPE_PATH2 ; east exit .byte STONEY_DOORWAY2 ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word telescope_path1_e_lzsa ; east bg .word telescope_path1_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; STONEY_TELESCOPE_PATH2 -- path to telescope location29: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_TELESCOPE_PATH3 ; east exit .byte STONEY_TELESCOPE_PATH1 ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word telescope_path2_e_lzsa ; east bg .word telescope_path2_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; STONEY_TELESCOPE_PATH3 -- path to telescope location30: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_TELESCOPE ; east exit .byte STONEY_TELESCOPE_PATH2 ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word telescope_path3_w_lzsa ; east bg .word telescope_path3_e_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; STONEY_TELESCOPE -- telescope location31: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_TELESCOPE_VIEW ; east exit .byte STONEY_TELESCOPE_PATH3 ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E|DIRECTION_SPLIT ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word telescope_e_lzsa ; east bg .word telescope_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; STONEY_TELESCOPE_VIEW -- telescope location32: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_TELESCOPE ; east exit .byte $ff ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word telescope_view_lzsa ; east bg .word $0000 ; west bg .byte BG_EAST .byte $ff ; STONEY_LEFT_TUNNEL1 -- left tunnel to red room location33: .byte STONEY_LEFT_TUNNEL2 ; north exit .byte STONEY_DOORWAY1 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word left_tunnel1_n_lzsa ; north bg .word left_tunnel1_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; STONEY_LEFT_TUNNEL2 -- left tunnel to red room, with side location34: .byte STONEY_LEFT_AIRLOCK ; north exit .byte STONEY_LEFT_TUNNEL1 ; south exit .byte $ff ; east exit .byte STONEY_CRAWLWAY_LEFT ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word left_tunnel2_n_lzsa ; north bg .word left_tunnel2_s_lzsa ; south bg .word $0000 ; east bg .word left_tunnel2_w_lzsa ; west bg .byte BG_NORTH|BG_SOUTH|BG_WEST .byte $ff ; STONEY_LEFT_AIRLOCK -- airlock to red room location35: .byte STONEY_LEFT_AIRLOCK_OPEN ; north exit .byte STONEY_LEFT_TUNNEL2 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word left_airlock_n_lzsa ; north bg .word left_airlock_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; STONEY_LEFT_AIRLOCK_OPEN -- airlock to red room, open location36: .byte STONEY_RED_ROOM ; north exit .byte STONEY_LEFT_TUNNEL2 ; south exit .byte $ff ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word left_airlock_open_n_lzsa ; north bg .word left_airlock_s_lzsa ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; STONEY_RED_ROOM -- red room location37: .byte $ff ; north exit .byte STONEY_LEFT_AIRLOCK ; south exit .byte $ff ; east exit .byte STONEY_RED_ROOM_DRESSER ; west exit .byte $ff ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word red_room_n_lzsa ; north bg .word red_room_s_lzsa ; south bg .word red_room_e_lzsa ; east bg .word red_room_w_lzsa ; west bg .byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST .byte $ff ; STONEY_RED_ROOM_DRESSER -- red room dresser location38: .byte $ff ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte STONEY_RED_DRESSER_OPEN ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word $0000 ; east bg .word dresser_e_lzsa ; west bg .byte BG_WEST .byte $ff ; STONEY_RED_DRESSER_OPEN -- red room dresser open location39: .byte $ff ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte STONEY_RED_ROOM ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word $0000 ; east bg .word dresser_open_e_lzsa ; west bg .byte BG_WEST .byte DIRECTION_W .byte 14,21 ; special x .byte 36,46 ; special y .word stoney_take_red_page-1 ; special function ; STONEY_CRAWLWAY_LEFT -- left crawlway location40: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_LEFT_TUNNEL2 ; east exit .byte STONEY_COMPASS_ROOM ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_N ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word crawlway_e_lzsa ; east bg .word crawlway_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; STONEY_COMPASS_ROOM -- compass room location41: .byte $ff ; north exit .byte $ff ; south exit .byte STONEY_CRAWLWAY_LEFT ; east exit .byte STONEY_COMPASS_ROSE ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word compass_room_e_lzsa ; east bg .word compass_room_w_lzsa ; west bg .byte BG_EAST|BG_WEST .byte $ff ; STONEY_COMPASS_ROSE -- compass rose location42: .byte $ff ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte STONEY_COMPASS_ROOM ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word $0000 ; east bg .word compass_rose_w_lzsa ; west bg .byte BG_WEST .byte $ff