;================================= ;================================= ; Intro Segment 08 Data (Lightning) ;================================= ;================================= .include "intro_graphics/08_lightning/lightning.inc" .include "intro_graphics/01_building/intro_building_car.inc" ; Lightning sequence lightning_sequence: ; 125 start ; 126, small central lightning 1,2,3,4 ; .byte 100 .word storm01_rle .byte 7 .word storm02_rle .byte 7 .word storm03_rle .byte 7 .word storm04_rle .byte 7 ; 128.2 center glow in cloud 5,6,5 ; .word nothing_rle .byte 100 .word storm05_rle .byte 7 .word storm06_rle .byte 7 .word storm05_rle .byte 7 .word nothing_rle .byte 40 ; 128.7 inverse flash ; .word flash_rle .byte 7 .word nothing_rle .byte 40 ; 129.6 center left glow in cloud 8 ; .word storm08_rle .byte 7 .word nothing_rle .byte 40 ; 130.1 glow in cloud, right 9 ; .word storm09_rle .byte 7 .word nothing_rle .byte 40 ; 130.4 glow in cloud, right 10 ; .word storm10_rle .byte 7 .word nothing_rle .byte 80 ; 131.7 small glow, center right 11,12 ; .word storm11_rle .byte 7 .word storm12_rle .byte 7 .word nothing_rle .byte 80 ; 133.5 lightning bolt right 13,14,15,16 ; .word storm13_rle .byte 7 .word storm14_rle .byte 7 .word storm15_rle .byte 7 .word storm16_rle .byte 7 .word nothing_rle .byte 80 ; 134.7 glow center left 8 ; .word storm08_rle .byte 7 .word nothing_rle .byte 40 ; 135.2 small glow center 5,6,5 ; .word storm05_rle .byte 7 .word storm06_rle .byte 7 .word storm05_rle .byte 7 .word nothing_rle .byte 40 ; 135.4 inverse flash ; .word flash_rle .byte 7 .word nothing_rle .byte 40 ; 135.8 another inverse flash ; .word flash_rle .byte 7 .word nothing_rle .byte 40 ; 135.5 glow right 9 ; .word storm09_rle .byte 7 .word nothing_rle .byte 40 ; 136 small glow right 0 ; .word storm10_rle .byte 7 .word nothing_rle .byte 80 ; 138.6 cloud glow 12,11,12 ; .word storm12_rle .byte 7 .word storm11_rle .byte 7 .word storm12_rle .byte 7 .word nothing_rle .byte 80 ; 139.6 small bolt center 1,2,3,4 ; .word storm01_rle .byte 7 .word storm02_rle .byte 7 .word storm03_rle .byte 7 .word storm04_rle .byte 7 .word nothing_rle .byte 80 ; 141.4 right glow in cloud 10 ; .word storm10_rle .byte 7 .word nothing_rle .byte 80 ; 143 glow in center 5,6,5 ; .word storm05_rle .byte 7 .word storm06_rle .byte 7 .word storm05_rle .byte 7 .word nothing_rle .byte 80 ; 144.8 glow left 8 ; .word storm08_rle .byte 7 .word nothing_rle .byte 80 ; 145.7 center glow cloud 11,12 ; .word storm11_rle .byte 7 .word storm12_rle .byte 7 .word nothing_rle .byte 0 ; .word nothing_rle ;============== ; split, as was > 256 bolt_sequence: .byte 80 ;======================= ; 147 bolt right ;======================= ; 13,14,15 .word storm13_rle .byte 128+5 ; .word storm14_rle .byte 128+5 ; .word storm15_rle .byte 5 ; screen goes white ; *all white .word white_rle .byte 8 ; lightning animation ; * bolt1, 2,3,4,5,6,7 .word bolt1_rle .byte 128+5 ; .word bolt2_rle .byte 128+5 ; .word bolt3_rle .byte 128+5 ; .word bolt4_rle .byte 128+5 ; .word bolt5_rle .byte 128+5 ; .word bolt6_rle .byte 128+5 ; .word bolt7_rle .byte 5 ; * all white (a while) .word white_rle ; * all black (a while) .word 128+30,black_rle .byte 30 ; 148.3 big bolt behind car ; 29 .. 38, 40.. 42 (38 twice as long?) .word storm29_rle .byte 128+5 ; .word storm30_rle .byte 128+5 ; .word storm31_rle .byte 128+5 ; .word storm32_rle .byte 128+5 ; .word storm33_rle .byte 128+5 ; .word storm34_rle .byte 128+5 ; .word storm35_rle .byte 128+5 ; .word storm36_rle .byte 128+5 ; .word storm37_rle .byte 128+5 ; .word storm38_rle .byte 128+5 ; .word storm40_rle .byte 128+5 ; .word storm41_rle .byte 128+5 ; .word storm42_rle .byte 5 ; by 150 faded out and on to tunnel .word nothing_rle .byte 0 ; .word nothing_rle