include ../../Makefile.inc DOS33 = ../../utils/dos33fs-utils/dos33 DOS33_RAW = ../../utils/dos33fs-utils/dos33_raw B2D = ../../utils/bmp2dhr/b2d PNG2GR = ../../utils/gr-utils/png2gr LZSA = ~/research/lzsa/lzsa/lzsa TOKENIZE = ../../utils/asoft_basic-utils/tokenize_asoft EMPTY_DISK = ../../empty_disk/empty.dsk all: lemm.dsk lemm.dsk: HELLO LEMM LEMM_TEST cp $(EMPTY_DISK) lemm.dsk $(DOS33) -y lemm.dsk SAVE A HELLO $(DOS33) -y lemm.dsk BSAVE -a 0x6000 LEMM $(DOS33) -y lemm.dsk BSAVE -a 0x4000 LEMM_TEST ### HELLO: hello.bas $(TOKENIZE) < hello.bas > HELLO #### LEMM_TEST: lemm_test.o ld65 -o LEMM_TEST lemm_test.o -C ../../linker_scripts/apple2_4000.inc lemm_test.o: lemm_test.s zp.inc hardware.inc \ graphics/graphics_test.inc \ interrupt_handler.s ca65 -o lemm_test.o lemm_test.s -l lemm_test.lst #### LEMM: lemm.o ld65 -o LEMM lemm.o -C ../../linker_scripts/apple2_6000.inc lemm.o: lemm.s zp.inc hardware.inc \ graphics/graphics_test.inc graphics/sprites.inc \ intro_level1.s update_time.s hgr_sprite.s draw_flames.s \ draw_door.s move_lemming.s draw_lemming.s \ hgr_hlin.s hgr_vlin.s update_menu.s \ interrupt_handler.s keyboard.s draw_pointer.s \ pointer_sprites.inc \ level1.s level5.s ca65 -o lemm.o lemm.s -l lemm.lst #### graphics/graphics_test.inc: cd graphics && make #### clean: rm -f *~ *.o *.lst HELLO LEMM LEMM_TEST