MEMORY MAP $0000-$00FF = zero page $0100-$01FF = stack $0200-$02FF = disk stuff $0300-$03ff = disk/interrupts $0400-$07ff = lores graphics page1 $0800-$0bff = lores graphics page2 $800-$8ff = (qboot initial sector) $1000-$11ff = qboot_stage2 (disk code) $1200-$12ff = ???? $1300-$16FF = HGR lookup tables $1700-$17FF = ???? $1800-$1FFF = QLOAD = loader code (2k?) $2000-$3FFF = HGR Page1, lores movie overlays $4000-$BFFF = our code (up to 32k in theory) $C000-$CFFF = I/O $D000-$FFFF = ROM image conversion scummvm/vokoscreen capture crop scale to 140x201 convert re-scale and crop to 280x192 contrast/bright 57/3 (note: not always or even often) final movie roto procedure: scale to 40x50 crop to 40x48 add layer paste overlay mask on top rotoscope copy to new image convert to indexed apple II palette scale to 80x48 save Disk39 Map (disk has 35 tracks, each 4k in size) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ T 0 = Qboot T 1 = QLOAD 1762 bytes 8S = 0T8S (2048) 300B free T 1.5 = TITLE 1531 bytes 8S = 0T8S (2048) 500B free T 2 = PROJECTOR 26736 bytes 112S = 7T0S (28672) 2k free T 9 = OUTSIDE 29355 bytes 128S = 8T0S (32768) 3k free T 17 = MAGSTEPS 11537 bytes 64S = 4T0S (16384) 5k free T 21 = MAGLEV 13862 bytes 64S = 4T0S (16384) 3k free T 25 = MOVIE1 7680 bytes 32S = 2T0S (8192) 500B free T 27 = MOVIE2 32275 bytes 128S = 8T0S (32768)500B free