include ../../../Makefile.inc LINKER_SCRIPTS = ../../../linker_scripts all: INTRO ### ../graphics_peasantry/cottage.zx02: cd ../graphics_peasantry && make ../sprites/peasant_sprites.inc: cd ../sprites && make ../sprites_peasant/walking_sprites.zx02: cd ../sprites_peasant && make ### INTRO: intro.o ld65 -o INTRO intro.o -C $(LINKER_SCRIPTS)/apple2_6000.inc intro.o: intro.s ../zp.inc ../qload.inc ../music/music.inc \ ../peasant_sprite.inc \ ../graphics_peasantry/cottage.zx02 \ ../graphics_peasantry/lake_w.zx02 \ ../graphics_peasantry/lake_e.zx02 \ ../graphics_peasantry/river.zx02 \ ../graphics_peasantry/knight.zx02 \ ../graphics_peasantry/cottage_priority.zx02 \ ../graphics_peasantry/lake_w_priority.zx02 \ ../graphics_peasantry/lake_e_priority.zx02 \ ../graphics_peasantry/river_priority.zx02 \ ../graphics_peasantry/knight_priority.zx02 \ ../sprites_peasant/walking_sprites.zx02 \ ../sprites/peasant_sprites.inc \ ../sprites/bubble_sprites_e.inc \ ../sprites/bubble_sprites_w.inc \ ../sprites/river_bubble_sprites.inc \ ../text/intro.inc \ ../animate_river.s \ ../animate_bubbles.s \ ../draw_box.s ../hgr_rectangle.s ../hgr_font.s ../hgr_input.s \ ../hgr_save_restore.s \ ../hgr_partial_save.s \ ../hgr_sprite_bg_mask.s \ ../wait_a_bit.s ../draw_peasant_new.s ../hgr_text_box.s \ intro_cottage.s intro_lake_w.s intro_lake_e.s \ intro_river.s intro_knight.s \ new_game.s ca65 -o intro.o intro.s -l intro.lst ### distclean: make clean ##### clean: rm -f *~ *.o *.lst INTRO