; background graphics .include "intro_graphics/02_outer_door/outer_door.inc" .include "intro_graphics/02_outer_door/feet.inc" ;============================= ; Feet going in door sequence feet_sequence: .byte 255 .word outer_door_rle .byte 1 .word outer_door_rle .byte 128+100 ; .word feet01_rle .byte 128+10 ; .word feet02_rle .byte 128+10 ; .word feet03_rle .byte 128+10 ; .word feet04_rle .byte 128+10 ; .word feet05_rle .byte 128+10 ; .word feet06_rle .byte 128+10 ; .word feet07_rle .byte 128+10 ; .word feet08_rle .byte 128+30 ; .word feet09_rle .byte 128+10 ; .word feet10_rle .byte 128+10 ; .word feet11_rle .byte 128+10 ; .word feet12_rle .byte 128+10 ; .word feet13_rle .byte 128+10 ; .word feet14_rle .byte 128+10 ; .word feet15_rle .byte 10 .word nothing_rle .byte 100 .word nothing_rle .byte 0