; orb ; this was found accidentally when trying to draw circles ; it's doing Bresenham circle algo I think, which does weird ; things when radius=0 orb: ; a=0, y=0 here tax ; x=0 dey ; set init color to white sty HGR_COLOR ; set init color to white draw_next: stx R ;=============================== ; draw circle ;=============================== ; draw circle at (CX,CY) of radius R ; signed 8-bit math so problems if R > 64? lda #0 sta XX ; XX = 0 stx YY ; YY =R (X is R here) lda #3 ; D=3-2*R sec sbc R sbc R sta D ; always odd, never zero bne do_plots ; bra skip ahead first time through circle_loop: inc XX ; XX=XX+1 lda XX ; XX is common both paths ldy #6 ; default path add 6 ; IF D>0 THEN Y=Y-1:D=D+4*(X-Y)+10 bit D ; check if negative w/o changing A bmi d_negative dec YY ; YY=YY-1 d_positive: ; D=D+4*(XX-YY)+10 ; XX is already in A sec sbc YY ldy #10 d_negative: ; ELSE D=D+4*(XX)+6 common_D: sty DADD asl asl clc adc DADD adc D sta D do_plots: ; setup constants lda XX eor #$FF sta MINUSXX inc MINUSXX lda YY eor #$FF sta MINUSYY inc MINUSYY ; HPLOT CX+X,CY+Y ; HPLOT CX-X,CY+Y ; HPLOT CX+X,CY-Y ; HPLOT CX-X,CY-Y ; HPLOT CX+Y,CY+X ; HPLOT CX-Y,CY+X ; HPLOT CX+Y,CY-X ; HPLOT CX-Y,CY-X lda #3 sta COUNT pos_loop: ; calc left side ; calc X co-ord lda COUNT ora #$1 eor #$2 tax ; lda CX lda #128 clc adc XX,X tax ; calc y co-ord ldx COUNT ; lda CY lda #96 clc adc XX,X ldy #0 jsr HPLOT0 ; plot at (Y,X), (A) ; calc right side lda COUNT and #$2 eor #$2 tax lda XX,X asl jsr combo_hlinrl ; plot relative (X,A), (Y) ; so in our case (0,XX*2),0 dec COUNT bpl pos_loop ; IF YY>=XX THEN 4 ; equivelant to IF XX