/* stats */ extern unsigned char level; extern unsigned char hp,max_hp; extern unsigned char mp,max_mp; extern unsigned char limit; extern unsigned char money,experience; extern unsigned char time_hours,time_minutes; extern unsigned char items1,items2,items3; extern unsigned char steps; struct fixed_type { char i; unsigned char f; }; int opening(void); int title(void); int flying(void); void game_over(void); void show_map(void); void print_info(void); void print_help(void); int name_screen(void); int do_battle(int background); int boss_battle(void); int do_ending(void); int world_map(void); int city_map(void); int credits(void); int random_8(void); int player_select(void);