#include #include #include static unsigned char font[256][9]={ {0,0,0,0,0,0,0,0,0}, // 0 {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, // 8 {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, // 16 {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, // 24 {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {4,0,0,0,0,0,0,0,0}, // 32 ' ' {4, 0x00, 0xe0, // ****** 0xe0, // ****** 0x40, // ** 0x40, // ** 0x00, // 0x40, // ** 0x40, // ** }, {0,0,0,0,0,0,0,0,0}, // 34 {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, // 40 {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {2, 0x00, 0x00, // 0x00, // 0x00, // 0x00, // 0x00, // 0x80, // ** 0x80, // ** }, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, // 48 /* ** ** ** **** ** ** ****** **** ****** ** **** ** ** **** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****** **** **** ** ** **** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ** ****** ****** **** ** **** ** ** ** ** */ {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, // 56 {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, //64 {5, 0x00, 0x60, // **** 0x90, // ** ** 0x90, // ** ** 0xf0, // ******** 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** }, {5, 0x00, 0xe0, // ****** 0x90, // ** ** 0x90, // ** ** 0xe0, // ****** 0x90, // ** ** 0x90, // ** ** 0xe0, // ****** }, {5, 0x00, 0x70, // ****** 0x80, // ** 0x80, // ** 0x80, // ** 0x80, // ** 0x80, // ** 0x70, // ****** }, {5, 0x00, 0xc0, // **** 0xa0, // ** ** 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** 0xa0, // ** ** 0xc0, // **** }, {5, 0x00, 0xf0, // ******** 0x80, // ** 0x80, // ** 0xe0, // ****** 0x80, // ** 0x80, // ** 0xf0, // ******** }, {5, 0x00, 0xf0, // ******** 0x80, // ** 0x80, // ** 0xe0, // ****** 0x80, // ** 0x80, // ** 0x80, // ** }, {0,0,0,0,0,0,0,0,0}, /* **** ** ** ** **** ** ** ** ** **** */ {5, 0x00, 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** 0xf0, // ******** 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** }, {4, 0x00, 0xe0, // ****** 0x40, // ** 0x40, // ** 0x40, // ** 0x40, // ** 0x40, // ** 0xe0, // ****** }, {0,0,0,0,0,0,0,0,0}, {0,0,0,0,0,0,0,0,0}, /* **** ** ** ** ** ** ** ** ** ** **** ** ** ** ** ** ** ** **** ** ** */ {4, 0x00, 0x80, // ** 0x80, // ** 0x80, // ** 0x80, // ** 0x80, // ** 0x80, // ** 0xe0, // ****** }, {6, 0x00, 0x88, // ** ** 0xd8, // **** **** 0xa8, // ** ** ** 0x88, // ** ** 0x88, // ** ** 0x88, // ** ** 0x88, // ** ** }, {5, 0x00, 0x90, // ** ** 0xd0, // **** ** 0xd0, // **** ** 0xb0, // ** **** 0xb0, // ** **** 0x90, // ** ** 0x90, // ** ** }, {5, 0x00, 0x60, // **** 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** 0x60, // **** }, {5, 0x00, 0xe0, // ****** 0x90, // ** ** 0x90, // ** ** 0xe0, // ****** 0x80, // ** 0x80, // ** 0x80, // ** }, {0,0,0,0,0,0,0,0,0}, /* **** ** ** ** ** ** ** ** ** ** **** ** ** */ {5, 0x00, 0xe0, // ****** 0x90, // ** ** 0x90, // ** ** 0xe0, // ****** 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** }, {5, 0x00, 0x70, // ****** 0x80, // ** 0x80, // ** 0x60, // **** 0x10, // ** 0x10, // ** 0xe0, // ****** }, {4, 0x00, 0xe0, // ****** 0x40, // ** 0x40, // ** 0x40, // ** 0x40, // ** 0x40, // ** 0x40, // ** }, {5, 0x00, 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** 0x60, // **** }, {5, 0x00, 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** 0x90, // ** ** 0x50, // ** ** 0x50, // ** ** 0x20, // ** }, {6, 0x00, 0x88, // ** ** 0x88, // ** ** 0x88, // ** ** 0x88, // ** ** 0xa8, // ** ** ** 0xd8, // **** **** 0x88, // ** ** }, {4, 0x00, 0xa0, // ** ** 0xa0, // ** ** 0xa0, // ** ** 0x40, // ** 0xa0, // ** ** 0xa0, // ** ** 0xa0, // ** ** }, {4, 0x00, 0xa0, // ** ** 0xa0, // ** ** 0xa0, // ** ** 0x40, // ** 0x40, // ** 0x40, // ** 0x40, // ** }, {0,0,0,0,0,0,0,0,0}, /* ********** ** ** ** ** ** ********** */ {3, 0x00, 0xc0, // **** 0x80, // ** 0x80, // ** 0x80, // ** 0x80, // ** 0x80, // ** 0xc0, // **** }, {0,0,0,0,0,0,0,0,0}, {3, 0x00, 0xc0, // **** 0x40, // ** 0x40, // ** 0x40, // ** 0x40, // ** 0x40, // ** 0xc0, // **** }, }; static int color_map[4][8]={ {0x2,0x2,0x6,0xe,0xf,0xe,0x6,0x2}, // Blue {0x4,0x4,0xc,0xd,0xf,0xd,0xc,0x4}, // Green {0x1,0x1,0x3,0xb,0xf,0xb,0x3,0x1}, // Red {0x5,0x5,0x7,0xf,0xf,0xf,0x7,0x5}, // Grey }; static int runlen[4]={0,0,0,0},last_color[4]={0,0,0,0}; static int new_size=0; static unsigned char row[4][256]; static int rle_compress(int color, int j) { int need_comma=0; if (color==last_color[j]) { runlen[j]++; } else { // printf("Run of color %d length %d\n", // last_color[j],runlen[j]); if (runlen[j]==0) ; // first color, skip if (runlen[j]==1) { printf("$%02X",last_color[j]); new_size++; } if (runlen[j]==2) { printf("$%02X,$%02X",last_color[j],last_color[j]); new_size+=2; } if ((runlen[j]>2) && (runlen[j]<16)) { printf("$%02X,$%02X",0xa0 | (runlen[j]), last_color[j]); new_size+=2; } /* We could in theory compress up to 272 */ /* but we leave it at 256 to make the decode easier */ if ((runlen[j]>15) && (runlen[j]<256)) { new_size+=3; printf("$%02X,$%02X,$%02X",0xa0, runlen[j],last_color[j]); } if (runlen[j]>256) { printf("Too big!\n"); exit(1); } runlen[j]=1; need_comma=1; } return need_comma; } static int vmw_logo[4][18]={ {0x10,0x10,0x10,0x10,0x10,0x40, 0x20,0x20,0x20,0x20,0x20,0x40, 0x20,0x20,0x20,0x20,0x20,0x00}, {0x11,0x11,0x11,0x11,0x11,0x44, 0x22,0x22,0x22,0x22,0x22,0x44, 0x22,0x22,0x22,0x22,0x22,0x00}, {0x00,0x11,0x11,0x11,0x44,0x44, 0x44,0x22,0x22,0x22,0x44,0x44, 0x44,0x22,0x22,0x22,0x00,0x00}, {0x00,0x00,0x11,0x44,0x44,0x44, 0x44,0x44,0x22,0x44,0x44,0x44, 0x44,0x44,0x22,0x00,0x00,0x00}, }; static int rainbow_logo[4][6]={ {0x00,0x00,0x00,0xc0,0x0c,0x00 }, {0xd0,0xdc,0xdc,0xdc,0x0c,0x00 }, {0x19,0x19,0x19,0x19,0x10,0x00 }, {0x02,0x62,0x62,0x62,0x02,0x00 }, }; int main(int argc, char **argv) { //char string[]="ABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"; // char string[]=" \001DEATER \002WAS \003HERE!!! "; // char string[]=" \001BY DEATER... \002A \010 PRODUCTION "; char string[]=" \003\011APPLE ][ FOREVER\011 "; int length=0,width=0,x,y,i,j; int color,color1,color2; int which_color=0; int need_comma; for(i=0;i>x)); color1=color?color_map[which_color][0+j*2]:0; color=!!(font[(int)string[i]][2+j*2]&(0x80>>x)); color2=color?(color_map[which_color][1+j*2])<<4:0; color=color1|color2; row[j][length]=color; if (color1==0xa) { printf("Error! Can't use grey2!\n"); exit(0); } } length++; } } printf("; Original size = %d bytes\n",length*4); #if 0 printf("scroll_length: .byte %d\n",length); for(y=0;y<4;y++) { printf("scroll_row%d:\n",y+1); printf("\t.byte "); for(x=0;x