KNOWN BUGS: + ootw: pool monster grabs you a edge of pool (glitch) + intro: there's still a bit of a pause when the elevator door finishes opening TODO: Movement: + running: Missing one running frame (?) + ability to run+jump + ability to kick while crouching + ability to shoot sprites_to_draw: + physicist crouch-kicking + physicist run+jumping + physicist swimming + physicist getting out of pool + beast tripping + physicist holding gun + physicist shot pool: + background of beast moving off + adjust tentacle to not go off edge of screen + adjust x position of tentacle grab cavern: + slugs on ceiling drop + background of beast moving off ? + adjust slug attack range underwater: + add arrival-underwater scene + falling console + ability to swim + tentacles to grab + shimmery water at top + ripples in water beast: + hook up beast ending cutscene + compress/transparency beast ending cutscene + add beast tripping rope_room: + re-enable earthquake while swinging + speed up background if possible Level/Checkpoint #2: cage room: + Swing in the cage + Ability to pick up gun, with all that entails + Animation of friend? + animated miners in background + 1-bit audio recording of friend talking Jail: + Foreground animations + Doors that open/blast? Elevator: + Elevator ride, view of city? + music play when viewing city