; Print-shop Style THINKING ; by Vince `deater` Weaver .include "zp.inc" .include "hardware.inc" COL = $F0 XSTART = $F1 XSTOP = $F2 YSTART = $F3 YSTOP = $F4 OFFSET = $F5 CURRENT = $F6 YY = $F7 XS = $F8 thinking: jsr SETGR ; set lo-res 40x40 mode ; A=$D0 afterward big_loop: ; COL value doesn't matter? lda #0 sta YSTART sta XSTART lda #20 sta YSTOP asl sta XSTOP box_loop: ldx YSTART yloop: txa jsr GBASCALC ; take Y-coord/2 in A, put address in GBASL/H ( a trashed, C clear) lda COL and #$7 tay lda color_lookup,Y sta COLOR ;====================== ;====================== ; inner loop begin ; Y=xx ; X=yy ldy XSTART xloop: stx XS tya lsr lsr lsr tax lda thinking_data,X sta CURRENT tya and #$7 tax bloop: ror CURRENT dex bne bloop ldx XS bcs dont_draw lda COLOR sta (GBASL),Y dont_draw: iny cpy XSTOP bne xloop ; inner loop end ;====================== ;====================== inx cpx YSTOP bne yloop inc COL inc XSTART dec XSTOP inc YSTART dec YSTOP lda YSTOP cmp #10 bne box_loop ;========================== ; done drawing rainbow box ;========================== ;========================== ; wait a bit ;========================== lda #255 jsr WAIT ;=================== ; increment color ; after loop we are +10 ; so -1 actually means increment 1 (because we mod 8 it) dec COL jmp big_loop ;0 1 2 3 3 ;01234567|89012345|67890123|45678901|23456789 ; ***** *| * * * | * * |* * * |* *** ; * *| * * **| * * *| * ** |* * * ; * *| * * **| * * * | * ** |* * ; * *|*** * * |* * ** | * * * |* * ; * *| * * * | ** * * | * * *|* * ** ; * *| * * * | ** * *| * * *|* * * ; * *| * * * | * * |* * * |* **** ; ; 7*5 bytes = 35 bytes thinking_data: .byte $BE,$54,$14,$15,$39 .byte $88,$D4,$94,$34,$45 .byte $88,$D4,$54,$34,$05 .byte $88,$57,$35,$54,$05 .byte $88,$54,$56,$94,$65 .byte $88,$54,$96,$94,$45 .byte $88,$54,$14,$15,$79 color_lookup: ; magenta, pink, orange, yellow, lgreen, aqua, mblue, lblue .byte $33,$BB,$99,$DD,$CC,$EE,$66,$77 ; for apple II bot entry at $3F5 jmp thinking