CC = gcc CFLAGS = -Wall -O2 -g -I.. LFLAGS = -lm SDL_LIBS= `sdl-config --libs` SDL_INCLUDE= `sdl-config --cflags` GR_SIM = ../gr-sim.a PNG2RLE = ../../gr-utils/png2rle ARTDIR = ../../../games/tfv/graphics_map TITLEDIR = ../../../games/tfv/graphics_title all: tfv ### $(GR_SIM): cd .. && make ### $(PNG2RLE): cd ../.. && cd gr-utils && make #### tfv_backgrounds.c: $(PNG2RLE) \ $(TITLEDIR)/title.png \ $(ARTDIR)/map.png \ $(ARTDIR)/landing.png \ $(ARTDIR)/harfco.png \ $(ARTDIR)/belair.png \ $(ARTDIR)/math_office.png \ $(ARTDIR)/video_hr.png \ $(ARTDIR)/collegep.png \ $(ARTDIR)/umcp.png \ $(ARTDIR)/dining.png \ $(ARTDIR)/metro.png \ $(ARTDIR)/talbot.png \ $(ARTDIR)/waterfall.png \ $(ARTDIR)/fountain.png \ $(ARTDIR)/jc.png \ $(ARTDIR)/jc_hallway.png \ $(ARTDIR)/mirror_lake.png \ $(ARTDIR)/deutsch.png \ $(ARTDIR)/homeroom.png \ $(ARTDIR)/ap_calculus.png \ $(ARTDIR)/patriot_room.png \ $(ARTDIR)/jc_office.png \ $(ARTDIR)/puzzle.png $(PNG2RLE) c $(TITLEDIR)/title.png title_rle > tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/map.png map_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/landing.png landing_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/harfco.png harfco_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/belair.png belair_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/math_office.png math_office_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/video_hr.png video_hr_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/collegep.png collegep_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/umcp.png umcp_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/dining.png dining_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/metro.png metro_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/talbot.png talbot_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/waterfall.png waterfall_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/fountain.png fountain_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/jc.png jc_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/jc_hallway.png jc_hallway_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/mirror_lake.png mirror_lake_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/deutsch.png deutsch_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/homeroom.png homeroom_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/ap_calculus.png ap_calculus_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/patriot_room.png patriot_room_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/jc_office.png jc_office_rle >> tfv_backgrounds.c $(PNG2RLE) c $(ARTDIR)/puzzle.png puzzle_rle >> tfv_backgrounds.c #### tfv_backgrounds.o: tfv_backgrounds.c tfv_backgrounds.h $(CC) $(CFLAGS) -c tfv_backgrounds.c tfv_battle.o: tfv_battle.c $(CC) $(CFLAGS) -c tfv_battle.c tfv_credits.o: tfv_credits.c $(CC) $(CFLAGS) -c tfv_credits.c tfv_dialog.o: tfv_dialog.c $(CC) $(CFLAGS) -c tfv_dialog.c tfv_ending.o: tfv_ending.c $(CC) $(CFLAGS) -c tfv_ending.c tfv_flying.o: tfv_flying.c tfv_flying_fixed.c tfv_flying_float.c tfv_flying_6502.c $(CC) $(CFLAGS) -c tfv_flying.c tfv_game_over.o: tfv_game_over.c $(CC) $(CFLAGS) -c tfv_game_over.c tfv_help.o: tfv_help.c $(CC) $(CFLAGS) -c tfv_help.c tfv_info.o: tfv_info.c $(CC) $(CFLAGS) -c tfv_info.c tfv_map.o: tfv_map.c $(CC) $(CFLAGS) -c tfv_map.c tfv_opener.o: tfv_opener.c ../tfv_utils.h $(CC) $(CFLAGS) -c tfv_opener.c tfv_player_select.o: tfv_player_select.c $(CC) $(CFLAGS) -c tfv_player_select.c tfv_random.o: tfv_random.c $(CC) $(CFLAGS) -c tfv_random.c tfv_sprites.o: tfv_sprites.c tfv_sprites.c $(CC) $(CFLAGS) -c tfv_sprites.c tfv_textentry.o: tfv_textentry.c $(CC) $(CFLAGS) -c tfv_textentry.c tfv_title.o: tfv_title.c ../tfv_utils.h tfv_backgrounds.h $(CC) $(CFLAGS) -c tfv_title.c tfv_worldmap.o: tfv_worldmap.c tfv_mapinfo.h tfv_dialog.h $(CC) $(CFLAGS) -c tfv_worldmap.c tfv_multiply.o: tfv_multiply.c $(CC) $(CFLAGS) -c tfv_multiply.c tfv_multiply: tfv_multiply.o $(CC) -o tfv_multiply tfv_multiply.o $(LFLAGS) tfv.o: tfv.c ../gr-sim.h tfv_backgrounds.h tfv_sprites.h $(CC) $(CFLAGS) -c tfv.c tfv: tfv.o tfv_backgrounds.o tfv_battle.o tfv_credits.o tfv_dialog.o \ tfv_ending.o tfv_flying.o \ tfv_game_over.o tfv_help.o tfv_info.o tfv_map.o \ tfv_opener.o tfv_player_select.o \ tfv_random.o tfv_sprites.o tfv_textentry.o \ tfv_title.o tfv_worldmap.o tfv_mapinfo.h \ $(GR_SIM) $(CC) -o tfv tfv.o \ tfv_backgrounds.o tfv_battle.o tfv_credits.o tfv_dialog.o \ tfv_ending.o tfv_flying.o \ tfv_game_over.o tfv_help.o tfv_info.o tfv_map.o \ tfv_opener.o tfv_player_select.o \ tfv_random.o tfv_sprites.o tfv_textentry.o \ tfv_title.o tfv_worldmap.o \ $(GR_SIM) $(LFLAGS) $(SDL_LIBS) clean: rm -f *~ *.o tfv