; background graphics .include "intro_graphics/01_building/intro_building.inc" .include "intro_graphics/01_building/intro_car.inc" .include "intro_graphics/01_building/intro_building_car.inc" .include "intro_graphics/02_outer_door/outer_door.inc" .include "intro_graphics/02_outer_door/feet.inc" .include "intro_graphics/03_elevator/intro_elevator.inc" .include "intro_graphics/03_elevator/intro_off_elevator.inc" .include "intro_graphics/03_elevator/intro_walking.inc" .include "intro_graphics/04_keypad/intro_scanner_door.inc" .include "intro_graphics/04_keypad/intro_approach.inc" .include "intro_graphics/04_keypad/intro_keypad_bg.inc" .include "intro_graphics/04_keypad/intro_hands.inc" .include "intro_graphics/04_keypad/intro_opening.inc" .include "intro_graphics/05_scanner/intro_scanner.inc" .include "intro_graphics/05_scanner/intro_scanning.inc" .include "intro_graphics/05_scanner/intro_ai_bg.inc" .include "intro_graphics/05_scanner/intro_ai.inc" .include "intro_graphics/06_console/intro_desktop.inc" .include "intro_graphics/06_console/intro_cursor.inc" .include "intro_graphics/06_console/intro_collider.inc" .include "intro_graphics/07_soda/intro_open_soda.inc" .include "intro_graphics/07_soda/intro_drinking.inc" .include "intro_graphics/08_lightning/lightning.inc" .include "intro_graphics/09_tunnel/intro_tunnel1.inc" .include "intro_graphics/09_tunnel/intro_tunnel2.inc" .include "intro_graphics/10_gone/intro_zappo.inc" .include "intro_graphics/10_gone/intro_gone.inc" ;======================== ; Car driving up sequence building_sequence: .byte 255 .word building_rle .byte 1 .word building_rle .byte 128+126 ; .word intro_car1 .byte 128+2 ; .word intro_car2 .byte 128+2 ; .word intro_car3 .byte 128+2 ; .word intro_car4 .byte 128+2 ; .word intro_car5 .byte 128+2 ; .word intro_car6 .byte 128+2 ; .word intro_car7 .byte 128+2 ; .word intro_car8 .byte 128+2 ; .word intro_car9 .byte 128+126 ; .word intro_car10 ; .byte 0 ;======================== ; Getting out of car sequence outtacar_sequence: .byte 255 .word building_car_rle .byte 1 .word building_car_rle .byte 100 .word intro_car12 .byte 128+50 ; .word intro_car13 .byte 128+125 ; .word intro_car14 .byte 125 .word intro_car14 .byte 0 ;============================= ; Feet going in door sequence feet_sequence: .byte 255 .word outer_door_rle .byte 1 .word outer_door_rle .byte 128+100 ; .word feet01_rle .byte 128+10 ; .word feet02_rle .byte 128+10 ; .word feet03_rle .byte 128+10 ; .word feet04_rle .byte 128+10 ; .word feet05_rle .byte 128+10 ; .word feet06_rle .byte 128+10 ; .word feet07_rle .byte 128+10 ; .word feet08_rle .byte 128+30 ; .word feet09_rle .byte 128+10 ; .word feet10_rle .byte 128+10 ; .word feet11_rle .byte 128+10 ; .word feet12_rle .byte 128+10 ; .word feet13_rle .byte 128+10 ; .word feet14_rle .byte 128+10 ; .word feet15_rle .byte 10 .word nothing_rle .byte 100 .word nothing_rle .byte 0 ; Elevator light co-ordinates ; we load them backwards indicators: .byte 18,4 ; 4 .byte 16,3 ; 3 .byte 14,2 ; 2 .byte 18,2 ; 1 .byte 16,1 ; 0 ; Walking off elevator sequence walking_sequence: .byte 20 .word walking01_rle .byte 128+20 ; .word walking02_rle .byte 128+20 ; .word walking03_rle .byte 128+20 ; .word walking04_rle .byte 128+20 ; .word walking05_rle .byte 128+20 ; .word walking06_rle .byte 128+20 ; .word walking07_rle .byte 128+20 ; .word walking08_rle .byte 20 .word walking08_rle .byte 0 ; Approaching keypad sequence approach_sequence: .byte 20 .word approach01_rle .byte 128+20 ; .word approach02_rle .byte 128+20 ; .word approach03_rle .byte 128+20 ; .word approach04_rle .byte 128+20 ; .word approach05_rle .byte 128+20 ; .word approach06_rle .byte 128+20 ; .word approach07_rle .byte 80 .word approach07_rle .byte 0 ; Using keypad sequence keypad_sequence: .byte 9 .word hand04_01_rle .byte 9 .word hand04_02_rle .byte 9 .word hand04_03_rle .byte 9 .word hand04_02_rle .byte 9 .word hand05_01_rle .byte 9 .word hand05_02_rle .byte 9 .word hand05_03_rle .byte 9 .word hand05_04_rle .byte 9 .word hand01_01_rle .byte 9 .word hand01_02_rle .byte 9 .word hand01_03_rle .byte 9 .word hand04_02_rle .byte 9 .word hand01_02_rle .byte 9 .word hand01_03_rle .byte 9 .word hand04_02_rle .byte 9 .word hand09_01_rle .byte 9 .word hand09_02_rle .byte 9 .word hand09_03_rle .byte 9 .word hand09_04_rle .byte 9 .word hand09_05_rle .byte 9 .word hand03_01_rle .byte 9 .word hand03_02_rle .byte 9 .word hand03_03_rle .byte 9 .word hand03_04_rle .byte 9 .word hand02_01_rle .byte 9 .word hand02_02_rle .byte 9 .word hand02_03_rle .byte 9 .word hand02_04_rle .byte 9 .word hand02_05_rle .byte 12 .word hand02_05_rle .byte 0 ; Door opening sequence opening_sequence: .byte 15 .word opening01_rle .byte 128+15 ; .word opening02_rle .byte 128+15 ; .word opening03_rle .byte 128+15 ; .word opening04_rle .byte 128+15 ; .word opening05_rle .byte 128+15 ; .word opening06_rle .byte 128+15 ; .word opening07_rle .byte 128+15 ; .word opening08_rle .byte 128+15 ; .word opening09_rle .byte 128+15 ; .word opening10_rle .byte 128+15 ; .word opening11_rle .byte 128+15 ; .word opening12_rle .byte 15 .word nothing_rle .byte 100 .word nothing_rle .byte 0 ; Scanning sequence scanning_sequence: .byte 15 .word scan01_rle .byte 128+15 ; .word scan02_rle .byte 128+15 ; .word scan03_rle .byte 128+15 ; .word scan04_rle .byte 128+15 ; .word scan05_rle .byte 128+15 ; .word scan06_rle .byte 128+15 ; .word scan07_rle .byte 128+15 ; .word scan08_rle .byte 128+15 ; .word scan09_rle .byte 128+15 ; .word scan10_rle .byte 128+20 ; .word scan11_rle .byte 128+20 ; .word scan12_rle .byte 128+20 ; .word scan13_rle .byte 128+20 ; .word scan14_rle .byte 128+20 ; .word scan15_rle .byte 128+20 ; .word scan16_rle .byte 128+40 ; .word scan17_rle .byte 128+40 ; .word scan18_rle .byte 128+40 ; .word scan19_rle .byte 40 .word scan19_rle .byte 0 ; AI sequence ai_sequence: .byte 0,50 ; pause at start, no dna .word ai01_rle ; slices .byte 0,50 ; pause at start, no dna .word ai02_rle ; slices_zoom .byte 0,50 ; pasue as start, no dna .word ai03_rle ; little circle .byte 0,50 ; pause at start, no dna .word ai04_rle ; big circle .byte 1,20 ; pause longer, yes dna .word ai05_rle ; key .byte 0,0 ; .word ai05_rle ; key ; .byte 0 static_pattern: .word nothing_rle ; 0 .word nothing_rle ; 2 .word static01_rle ; 4 .word static03_rle ; 6 .word static02_rle ; 8 .word static01_rle ; 10 ; Power-up sequence powerup_sequence: .byte 20 .word powerup01_rle .byte 128+60 ; .word powerup02_rle .byte 128+20 ; .word powerup03_rle .byte 20 .word powerup03_rle .byte 0 ; Cursor sequence cursor_sequence: .byte 60 .word cursor01_rle .byte 128+40 ; .word cursor02_rle .byte 128+20 ; .word cursor03_rle .byte 128+20 ; .word cursor04_rle .byte 128+20 ; .word cursor05_rle .byte 128+20 ; .word cursor06_rle .byte 128+20 ; .word cursor07_rle .byte 128+20 ; .word cursor08_rle .byte 60 .word cursor08_rle .byte 0 peanut: .byte 0,2,"COPYRIGHT (C) 1977 PEANUT COMPUTER, INC.",0 .byte 0,3,"ALL RIGHTS RESERVED.",0 .byte 0,5,"CDOS VERSION 5.01",0 .byte 0,18,"> ",(' '|$80),0 .byte 255 project_23: .byte "RUN PROJECT 23",0 accelerator: .byte 0,0, "MODIFICATION OF PARAMETERS",0 .byte 0,1, "RELATING TO PARTICLE",0 .byte 0,2, "ACCELERATOR (SYNCHOTRON).",0 .byte 0,3, " ___________",0 .byte 0,4, ":ROOM 3 ",('+'|$80),":\ E: 23%",0 .byte 0,5, ": : : G: .005",0 .byte 0,6, ": : : : RK: 77.2L",0 .byte 0,7, ": : :",0 .byte 0,8, ": : : OPT: G+",0 .byte 0,9, ": : : :",0 .byte 0,10, ":__________:_: SHIELD:",0 .byte 0,11, ":ROOM 1 ",('+'|$80),": : 1: OFF",0 .byte 0,12, ": : : : 2: ON",0 .byte 0,13, ": : : 3: ON",0 .byte 0,14, ": : : :",0 .byte 0,15, ": : : P^: 1",0 .byte 0,16, ": : : :",0 .byte 0,17, ": _________:_:",0 .byte 0,18, ":/_________:/",0 .byte 255 ; Power-up sequence soda_sequence: .byte 1 .word soda01_rle .byte 128+30 ; .word soda02_rle .byte 128+15 ; .word soda03_rle .byte 128+15 ; .word soda04_rle .byte 128+15 ; .word soda05_rle .byte 128+15 ; .word soda06_rle .byte 128+15 ; .word soda07_rle .byte 128+15 ; .word soda08_rle .byte 128+15 ; .word soda09_rle .byte 20 .word soda09_rle .byte 0 ; Scanning text good_evening: .byte 2,21,"GOOD EVENING PROFESSOR.",0 ferrari: .byte 2,21,"I SEE YOU HAVE DRIVEN HERE IN YOUR",0 .byte 2,22,"FERRARI.",0 dna_list: .word dna0_sprite .word dna1_sprite .word dna2_sprite .word dna3_sprite .word dna4_sprite .word dna5_sprite .word dna6_sprite .word dna7_sprite dna0_sprite: .byte $7,$2 .byte $66,$40,$40,$40,$40,$40,$cc .byte $06,$00,$00,$00,$00,$00,$0c dna1_sprite: .byte $7,$2 .byte $00,$66,$40,$40,$40,$cc,$00 .byte $00,$06,$00,$00,$00,$0c,$00 dna2_sprite: .byte $7,$2 .byte $00,$00,$66,$40,$cc,$00,$00 .byte $00,$00,$06,$00,$0c,$00,$00 dna3_sprite: .byte $7,$2 .byte $00,$00,$00,$66,$00,$00,$00 .byte $00,$00,$00,$06,$00,$00,$00 dna4_sprite: .byte $7,$2 .byte $00,$00,$CC,$40,$66,$00,$00 .byte $00,$00,$0C,$00,$06,$00,$00 dna5_sprite: .byte $7,$2 .byte $00,$CC,$40,$40,$40,$66,$00 .byte $00,$0C,$00,$00,$00,$06,$00 dna6_sprite: .byte $7,$2 .byte $CC,$40,$40,$40,$40,$40,$66 .byte $0C,$00,$00,$00,$00,$00,$06 dna7_sprite: .byte $7,$2 .byte $66,$40,$40,$40,$40,$40,$cc .byte $06,$00,$00,$00,$00,$00,$0c accel_paramaters: .byte $15,$6,' ',20 ; 21,4 = $615 Cursor starts at E .byte $15,$6,' '|$80,1 ; Cusrsor off at E .byte $96,$6,' ',100 ; 22,5 = $696 Down to .005 (pauses) .byte $96,$6,' '|$80,1 ; off .byte $18,$7,' ',20 ; 24,6 = $718 End of RK .byte $18,$7,' '|$80,1 ; off .byte $3E,$4,' ',100 ; 22,8 = $43E End of g+ (pauses) .byte $3E,$4,' '|$80,1 ; off .byte $3D,$4,' ',20 ; 21,8 = $43D erase + .byte $3D,$4,'-'|$80,1 ; change to - (pauses) .byte $3E,$4,' ',100 ; 22,8 = $43e change to - (pauses) .byte $3E,$4,' '|$80,1 ; off .byte $BD,$5,' ',100 ; 22,11= $5bd down to 1 (pauses) .byte $BD,$5,' '|$80,1 ; off .byte $3C,$6,' ',20 ; 21,12= $63c down to 2 .byte $3C,$6,' '|$80,1 ; off .byte $BC,$6,' ',20 ; 21,13= $6bc down to 3 .byte $BC,$6,' '|$80,1 ; off .byte $BC,$7,' ',20 ; 21,15= $7bc down to P (pause) .byte $BC,$7,' '|$80,1 ; off .byte $ff ; FLASH: RUN EXPERIMENT ? (pause) run_experiment: .byte 10,20,"RUN EXPERIMENT ?",0 run_blank: .byte 10,20," ",0 ;'R'|$80,'U'|$80,'N'|$80,' '|$80 ; .byte 10,20,'R'|$80,'U'|$80,'N'|$80,' '|$80 ; .byte 'E'|$80,'X'|$80,'P'|$80,'E'|$80,'R'|$80,'I'|$80 ; .byte 'M'|$80,'E'|$80,'N'|$80,'T'|$80,' '|$80,'?'|$80,0 ; --- Theoretical Study --- ; make this inverse? theoretical_study: .byte 7,20,"--- THEORETICAL STUDY ---",0 ; - Phase 0: ; INJECTION of particles ; into synchrotron phase0: .byte 0,21,"- PHASE 0:",0 .byte 0,22,"INJECTION OF PARTICLES",0 .byte 0,23,"INTO SYNCHROTRON",0 .byte $ff ; - Phase 1: ; Particle ACCELERATION. phase1: .byte 0,21,"- PHASE 1:",0 .byte 0,22,"PARTICLE ACCELERATION.",0 .byte $ff ; - Phase 2: ; EJECTION of particles ; on the shield. phase2: .byte 0,21,"- PHASE 2:",0 .byte 0,22,"EJECTION OF PARTICLES",0 .byte 0,23,"ON THE SHIELD.",0 .byte $ff ; A N A L Y S I S analysis: .byte 8,22,"A N A L Y S I S",0 ; - RESULT: ; Probability of creating: ; ANTIMATTER: 91.V % ; NEUTRINO 27: 0.04 % ; NEUTRINO 424: 18 % result: .byte 0,20,"- RESULT, PROBABILITY OF CREATING:",0 .byte 10,21,"ANTIMATTER: 91.V %",0 .byte 10,22,"NEUTRINO 27: 0.04 %",0 .byte 10,23,"NEUTRINO 424: 18 %",0 .byte $ff ; Practical verification Y/N ?" practical_verification: .byte 6,21,"PRACTICAL VERIFICATION Y/N ?",0 ; THE EXPERIMENT WILL BEGIN IN 20 SECONDS experiment: .byte 0,20,"THE EXPERIMENT WILL BEGIN IN 20 SECONDS",0 .byte 29,20,"19",0 .byte 29,20,"18",0 .byte 29,20,"17",0 ; Particle co-ordinates particles: .byte 21,23 ; 0 .byte 21,15 ; 1 .byte 22,7 ; 2 .byte 27,2 ; 3 .byte 32,6 ; 4 .byte 34,13 ; 5 .byte 31,26 ; 6 .byte 27,28 ; 7 shield_sequence: .byte 30 .word collider_p200_rle .byte 30 .word collider_p201_rle .byte 30 .word collider_p202_rle .byte 30 .word collider_p203_rle .byte 30 .word collider_p200_rle .byte 0 message0: .byte 8,22,"SHIELD 9A.5F OK ",0 message1: .byte 8,22,"FLUX % 5.0177 OK",0 message2: .byte 8,22,"CDI VECTOR OK ",0 message3: .byte 8,22,"%%%DDD OK ",0 message4: .byte 8,22,"RACE-TRACK OK ",0 message_list: .word message0 .word message1 .word message2 .word message3 .word message4 five: .byte 29,20,"5 ",0 four: .byte 29,20,"4 ",0 three: .byte 29,20,"3 ",0 two: .byte 29,20,"2 ",0 one: .byte 29,20,"1 ",0 zero: .byte 29,20,"0 ",0 times: ; note, the second zero is there because we get a TIME_COUNT ; of 6 even though it is printed then erased (but never displayed) .word five,four,three,two,one,zero,zero drinking_sequence: .byte 30 .word drinking02_rle .byte 128+30 ; .word drinking03_rle .byte 128+30 ; .word drinking04_rle .byte 128+30 ; .word drinking05_rle .byte 0 ; Lightning sequence lightning_sequence: ; 125 start ; 126, small central lightning 1,2,3,4 ; .byte 100 .word storm01_rle .byte 7 .word storm02_rle .byte 7 .word storm03_rle .byte 7 .word storm04_rle .byte 7 ; 128.2 center glow in cloud 5,6,5 ; .word nothing_rle .byte 100 .word storm05_rle .byte 7 .word storm06_rle .byte 7 .word storm05_rle .byte 7 .word nothing_rle .byte 40 ; 128.7 inverse flash ; .word flash_rle .byte 7 .word nothing_rle .byte 40 ; 129.6 center left glow in cloud 8 ; .word storm08_rle .byte 7 .word nothing_rle .byte 40 ; 130.1 glow in cloud, right 9 ; .word storm09_rle .byte 7 .word nothing_rle .byte 40 ; 130.4 glow in cloud, right 10 ; .word storm10_rle .byte 7 .word nothing_rle .byte 80 ; 131.7 small glow, center right 11,12 ; .word storm11_rle .byte 7 .word storm12_rle .byte 7 .word nothing_rle .byte 80 ; 133.5 lightning bolt right 13,14,15,16 ; .word storm13_rle .byte 7 .word storm14_rle .byte 7 .word storm15_rle .byte 7 .word storm16_rle .byte 7 .word nothing_rle .byte 80 ; 134.7 glow center left 8 ; .word storm08_rle .byte 7 .word nothing_rle .byte 40 ; 135.2 small glow center 5,6,5 ; .word storm05_rle .byte 7 .word storm06_rle .byte 7 .word storm05_rle .byte 7 .word nothing_rle .byte 40 ; 135.4 inverse flash ; .word flash_rle .byte 7 .word nothing_rle .byte 40 ; 135.8 another inverse flash ; .word flash_rle .byte 7 .word nothing_rle .byte 40 ; 135.5 glow right 9 ; .word storm09_rle .byte 7 .word nothing_rle .byte 40 ; 136 small glow right 0 ; .word storm10_rle .byte 7 .word nothing_rle .byte 80 ; 138.6 cloud glow 12,11,12 ; .word storm12_rle .byte 7 .word storm11_rle .byte 7 .word storm12_rle .byte 7 .word nothing_rle .byte 80 ; 139.6 small bolt center 1,2,3,4 ; .word storm01_rle .byte 7 .word storm02_rle .byte 7 .word storm03_rle .byte 7 .word storm04_rle .byte 7 .word nothing_rle .byte 80 ; 141.4 right glow in cloud 10 ; .word storm10_rle .byte 7 .word nothing_rle .byte 80 ; 143 glow in center 5,6,5 ; .word storm05_rle .byte 7 .word storm06_rle .byte 7 .word storm05_rle .byte 7 .word nothing_rle .byte 80 ; 144.8 glow left 8 ; .word storm08_rle .byte 7 .word nothing_rle .byte 80 ; 145.7 center glow cloud 11,12 ; .word storm11_rle .byte 7 .word storm12_rle .byte 7 .word nothing_rle .byte 0 ; .word nothing_rle ;============== ; split, as was > 256 bolt_sequence: .byte 80 ;======================= ; 147 bolt right ;======================= ; 13,14,15 .word storm13_rle .byte 128+5 ; .word storm14_rle .byte 128+5 ; .word storm15_rle .byte 5 ; screen goes white ; *all white .word white_rle .byte 8 ; lightning animation ; * bolt1, 2,3,4,5,6,7 .word bolt1_rle .byte 128+5 ; .word bolt2_rle .byte 128+5 ; .word bolt3_rle .byte 128+5 ; .word bolt4_rle .byte 128+5 ; .word bolt5_rle .byte 128+5 ; .word bolt6_rle .byte 128+5 ; .word bolt7_rle .byte 5 ; * all white (a while) .word white_rle ; * all black (a while) .word 128+30,black_rle .byte 30 ; 148.3 big bolt behind car ; 29 .. 38, 40.. 42 (38 twice as long?) .word storm29_rle .byte 128+5 ; .word storm30_rle .byte 128+5 ; .word storm31_rle .byte 128+5 ; .word storm32_rle .byte 128+5 ; .word storm33_rle .byte 128+5 ; .word storm34_rle .byte 128+5 ; .word storm35_rle .byte 128+5 ; .word storm36_rle .byte 128+5 ; .word storm37_rle .byte 128+5 ; .word storm38_rle .byte 128+5 ; .word storm40_rle .byte 128+5 ; .word storm41_rle .byte 128+5 ; .word storm42_rle .byte 5 ; by 150 faded out and on to tunnel .word nothing_rle .byte 0 ; .word nothing_rle ;======================= ; Tunnel1 Sequence ;======================= tunnel1_sequence: .byte 10 .word nothing_rle .byte 50 ; red blob .word tunnel1_01_rle .byte 128+2 ; .word tunnel1_02_rle .byte 128+2 ; .word tunnel1_03_rle .byte 128+2 ; .word tunnel1_04_rle .byte 128+2 ; .word tunnel1_05_rle .byte 2 ; lightning blob .word nothing_rle .byte 50 .word tunnel1_06_rle .byte 128+2 ; .word tunnel1_07_rle .byte 2 .word white_rle .byte 2 .word tunnel1_08_rle .byte 128+2 ; .word tunnel1_09_rle .byte 128+2 ; .word tunnel1_10_rle .byte 128+2 ; .word tunnel1_11_rle .byte 128+2 ; .word tunnel1_12_rle .byte 128+2 ; .word tunnel1_13_rle .byte 128+2 ; .word tunnel1_14_rle .byte 128+2 ; .word tunnel1_15_rle .byte 128+2 ; .word tunnel1_16_rle .byte 128+2 ; .word tunnel1_17_rle .byte 128+2 ; .word tunnel1_18_rle .byte 128+2 ; .word tunnel1_19_rle .byte 2 .word nothing_rle .byte 0 ;======================= ; Tunnel2 Sequence ;======================= tunnel2_sequence: .byte 10 .word nothing_rle .byte 50 ; red blob .word tunnel2_01_rle .byte 128+2 ; .word tunnel2_02_rle .byte 128+2 ; .word tunnel2_03_rle .byte 128+2 ; .word tunnel2_04_rle .byte 128+2 ; .word tunnel2_05_rle .byte 128+2 ; .word tunnel2_06_rle .byte 128+2 ; .word tunnel2_07_rle .byte 128+2 ; .word tunnel2_08_rle .byte 128+2 ; .word tunnel2_09_rle .byte 2 .word nothing_rle .byte 50 ; lightning blob .word tunnel2_10_rle .byte 128+2 ; .word tunnel2_11_rle .byte 128+2 ; .word tunnel2_12_rle .byte 128+2 ; .word tunnel2_13_rle .byte 128+2 ; .word tunnel2_14_rle .byte 128+2 ; .word tunnel2_15_rle .byte 128+2 ; .word tunnel2_16_rle .byte 128+2 ; .word tunnel2_17_rle .byte 2 .word nothing_rle .byte 0 ;======================= ; Zappo Sequence ;======================= zappo_sequence: .byte 50 .word white_rle .byte 2 .word zappo01_rle ; B .byte 128+2 ; .word zappo02_rle ; B .byte 128+2 ; .word zappo03_rle ; A .byte 128+2 ; .word zappo04_rle ; B .byte 128+2 ; .word zappo05_rle ; B .byte 255 .word zappo03_rle ; load A .byte 2 .word zappo06_rle ; A .byte 255 .word blue_zappo_rle ; load b .byte 2 .word zappo07_rle ; B .byte 2 .word zappo08_rle ; B .byte 255 .word zappo03_rle ; load A .byte 2 .word zappo09_rle ; A .byte 255 .word blue_zappo_rle ; load b .byte 2 .word zappo10_rle ; B .byte 255 .word zappo03_rle ; load A .byte 2 .word zappo11_rle ; A .byte 255 .word blue_zappo_rle ; load b .byte 2 .word zappo12_rle ; B .byte 128+2 ; .word zappo13_rle ; B .byte 128+2 ; .word zappo14_rle ; B .byte 255 .word zappo03_rle ; load A .byte 2 .word zappo15_rle ; A .byte 255 .word blue_zappo_rle ; load b .byte 2 .word zappo16_rle ; B .byte 128+2 ; .word zappo17_rle ; B .byte 2 .word white_rle .byte 128+5 ; .word black_rle .byte 5 .word white_rle .byte 128+5 ; .word black_rle ; .byte 5 ; .word white_rle ; .byte 1 ; .word black_rle ; .byte 1 ; .word white_rle ; .byte 1 ; .word black_rle ; .byte 1 ; .word white_rle ; .byte 1 ; .word black_rle .byte 0 .word nothing_rle ;======================= ; Gone Sequence ;======================= gone_sequence: .byte 50 .word white_rle .byte 7 .word gone01_rle ; B .byte 128+7 ; .word gone02_rle ; B .byte 128+7 ; .word gone03_rle ; B .byte 128+7 ; .word gone04_rle ; B .byte 128+7 ; .word gone05_rle ; B .byte 128+7 ; .word gone06_rle ; B .byte 128+7 ; .word gone07_rle ; B .byte 128+7 ; .word gone08_rle ; B .byte 128+7 ; .word gone09_rle ; LB .byte 128+7 ; .word gone10_rle ; CY .byte 255 .word gone09_rle ; LB into $c00 .byte 7 .word gone11_rle ; LB .byte 255 .word gone_rle ; B back into $c00 .byte 7 .word gone02_rle ; B (12 is dupe of 2) .byte 7 .word gone13_rle ; B .byte 255 .word gone09_rle ; LB into $c00 .byte 7 .word gone14_rle ; LB .byte 255 .word gone_rle ; B back into $c00 + plain .byte 7 .word nothing_rle .byte 7 .word gone16_rle ; B .byte 7 .word nothing_rle ; B (plain?) .byte 7 .word gone18_rle ; B .byte 128+7 ; .word gone19_rle ; B .byte 128+7 ; .word gone20_rle ; B .byte 128+7 ; .word gone21_rle ; B .byte 7 .word nothing_rle ; B (plain?) .byte 7 .word gone23_rle ; B .byte 128+7 ; .word gone24_rle ; B .byte 128+7 ; .word gone25_rle ; B .byte 128+7 ; .word gone26_rle ; B .byte 128+7 ; .word gone27_rle ; B .byte 255 .word gone09_rle ; LB into $c00 .byte 7 .word gone28_rle ; LB ; .byte 255 ; .word gone10_rle ; CY into $c00 .byte 7 .word gone10_rle ; CY (same as 10) .byte 255 .word gone09_rle ; LB into $c00 .byte 7 .word gone28_rle ; LB (30 same as 28) .byte 255 .word gone_rle ; B back into $c00 + plain .byte 7 .word gone31_rle ; B .byte 255 .word gone09_rle ; LB into $c00 .byte 7 .word gone32_rle ; LB .byte 255 .word gone_rle ; B back into $c00 + plain .byte 7 .word nothing_rle ; B (plain?) .byte 7 .word gone34_rle ; B .byte 128+7 ; .word gone35_rle ; B .byte 128+7 ; .word gone36_rle ; B .byte 128+7 ; .word gone37_rle ; B .byte 128+7 ; .word gone38_rle ; B .byte 255 .word gone09_rle ; LB into $c00 .byte 7 .word gone39_rle ; LB .byte 255 .word gone10_rle ; CY into $c00 .byte 7 .word gone40_rle ; CY .byte 7 .word gone10_rle ; CY (same as 10) .byte 255 .word gone09_rle ; LB into $c00 .byte 7 .word gone42_rle ; LB .byte 255 .word gone_rle ; B back into $c00 + plain .byte 7 .word gone43_rle ; B .byte 7 .word nothing_rle .byte 0