extern unsigned char tfv_stand_right[]; extern unsigned char tfv_walk_right[]; extern unsigned char tfv_stand_left[]; extern unsigned char tfv_walk_left[]; extern unsigned char tfv_victory[]; extern unsigned char tfv_led_sword[]; extern unsigned char bird_stand_right[]; extern unsigned char bird_walk_right[]; extern unsigned char bird_stand_left[]; extern unsigned char bird_walk_left[]; extern unsigned char bird_rider_stand_right[]; extern unsigned char bird_rider_walk_right[]; extern unsigned char bird_rider_stand_left[]; extern unsigned char bird_rider_walk_left[]; extern unsigned char ship_forward[]; extern unsigned char ship_right[]; extern unsigned char ship_left[]; extern unsigned char shadow_forward[]; extern unsigned char shadow_right[]; extern unsigned char shadow_left[]; extern unsigned char splash_forward[]; extern unsigned char splash_right[]; extern unsigned char splash_left[]; /* enemies */ extern unsigned char killer_crab[]; extern unsigned char plain_fish[]; extern unsigned char evil_tree[]; extern unsigned char wood_elf[]; extern unsigned char giant_bee[]; extern unsigned char procrastinon[]; extern unsigned char ice_fish[]; extern unsigned char evil_penguin[]; /* summons */ extern unsigned char metrocat[]; /* ground scatter */ extern unsigned char palm_tree[]; extern unsigned char pine_tree[]; extern unsigned char snowy_tree[]; extern unsigned char cactus[]; extern unsigned char mountain[]; extern unsigned char lightning[]; extern unsigned char spool[]; extern unsigned char numbers[10][11]; extern unsigned char small_tree[]; extern unsigned char medium_tree[]; extern unsigned char big_tree[]; extern unsigned char magic_health[]; extern unsigned char magic_fire[]; extern unsigned char magic_ice[]; extern unsigned char magic_bolt[]; extern unsigned char magic_malaise[];