; music, music ; by Vince `deater` Weaver vince@deater.net .include "hardware.inc" .include "zp.inc" ;.include "qload.inc" memcpy_routines: .include "aux_memcopy.s" music_lib: PT3_ENABLE_APPLE_IIC = 1 nop ; urgh to keep interrupt_handler from starting at $C4 ; which broke auto-patcher ; pt3 player ; .include "pt3_lib_detect_model.s" .include "pt3_lib_core.s" .include "pt3_lib_init.s" .include "pt3_lib_mockingboard_setup.s" .include "interrupt_handler.s" .include "pt3_lib_mockingboard_detect.s" ; only load one music track, self modify to make other .align $100 PT3_LOC: ;.incbin "music/z00m_unreal2_part1.pt3" ;.incbin "music/z00m_unreal2_part2.pt3" .incbin "music/second_3d.pt3" ;.incbin "music/z00m_unreal2_complete.pt3"