REMEMBER! QLOAD actually trashes 2 bytes above the top of the load for most of this we re-write those bytes and it doesn't matter but it does mean we can't load right up against $C000 as that's I/O memory and we'll get weird corruption issues. MEMORY MAP $0000-$00FF = zero page $0100-$01FF = stack $0200-$02FF = disk stuff $0300-$03ff = disk/interrupts $0400-$07ff = lores graphics page1 $0800-$0bff = lores graphics page2 $800-$8ff = (qboot initial sector) $1000-$11ff = qboot_stage2 (disk code) $1200-$12ff = QLOAD tables $1300-$14FF = HGR lookup tables $1500-$15FF = UNUSED $1600-$1FFF = QLOAD = loader code (2k?) $2000-$3FFF = HGR Page1, lores movie overlays $4000-$BFFF = our code (up to 32k in theory) $C000-$CFFF = I/O $D000-$FFFF = ROM image conversion scummvm/vokoscreen capture crop scale to 140x201 convert re-scale and crop to 280x192 (old) map to 12 colors and eyeball which? (old) contrast/bright 57/3 (note: not always or even often) dark areas, crank shadow removal to 80? on some hard to define areas crank contrast to 50? on atrus movie go to color levels and hit "auto" before iipix final movie roto procedure: scale to 40x50 crop to 40x48 add layer paste overlay mask on top rotoscope copy to new image convert to indexed apple II palette scale to 80x48 save Disk00 Map (disk has 35 tracks, each 4k in size) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ T 0 = Qboot T 0.5 = TITLE 1618 bytes 8S = 0T8S (2048) 400B free T 1 = QLOAD 2346 bytes 16S = 1T00S (4096) 2k free T 2 = CYAN bytes = 7T15S (32512) ?k free T 10 = ATRUS bytes = 7T15S (32512) 2k free Disk01 Map (disk has 35 tracks, each 4k in size) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ T 0 = Qboot T 0.5 = TITLE 1618 bytes 8S = 0T8S (2048) 400B free T 1 = QLOAD 1762 bytes 16S= 1T0S (4096) 2k free T 2 = ARRIVAL bytes = 7T0S (28672) ?k free T ? = ARRIVAL2 bytes = 7T0S (28672) ?k free T ? = TELESCOPE bytes = 7T0S (28672) ?k free Disk39 Map (disk has 35 tracks, each 4k in size) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ T 0 = Qboot T 0.5 = TITLE 1618 bytes 8S = 0T8S (2048) 400B free T 1 = QLOAD 1762 bytes 8S = 0T8S (2048) 300B free T 2 = PROJECTOR 26736 bytes 112S = 7T0S (28672) 2k free T 9 = OUTSIDE 29349 bytes 127S = 7T15S (32512) 3k free T 17 = MAGSTEPS 11537 bytes 64S = 4T0S (16384) 5k free T 21 = MAGLEV 13881 bytes 64S = 4T0S (16384) 3k free T 25 = MOVIE_FLIP 7783 bytes 32S = 2T0S (8192) 500B free T 27 = MOVIE_MAG 32177 bytes 128S = 7T15S (32512)300B free Disk40 Map (disk has 35 tracks, each 4k in size) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ T 0 = Qboot T 0.5 = TITLE 1618 bytes 8S = 0T8S (2048) 400B free T 1 = QLOAD 1762 bytes 8S = 0T8S (2048) 300B free T 2 = MAGLEV 30502 bytes = 8T11S (32768) 2k free T 10 = OUTSIDE 18917 bytes = 5T (20480) 2k free T 15 = TUNNEL 20983 bytes = 6T (24576) 4k free T 21 = ORB 13710 bytes 54S= 3T6S (16384) 3k free T 25 = MOVIE_FLIP 7680 bytes 32S = 2T0S (8192) 500B free T 27 = MOVIE_MAG 32275 bytes 127S = 7T15S (32512)300B free Disk41 Map (disk has 35 tracks, each 4k in size) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ T 0 = Qboot T 0.5 = TITLE 1618 bytes 8S = 0T8S (2048) 400B free T 1 = QLOAD 1762 bytes 8S = 0T8S (2048) 300B free T 2 = TUNNEL 30669 bytes 127S= 8T (32512) 2k free T 10 = STAIRS 25624 = 7T (28672) 3k free T 17 = COVE 26422 = 7T (28672) 2k free T 24 = STAIRS2 27139 = 7T (28672) 1k free T 31 = MOVIE_COVE 8299 = 3T (12288) 4k free Disk43 Map (disk has 35 tracks, each 4k in size) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ T 0 = Qboot T 0.5 = TITLE 1618 bytes 8S = 0T8S (2048) 400B free T 1 = QLOAD 1762 bytes 8S = 0T8S (2048) 300B free T 2 = CART 23280 bytes = 7T0S (28672) 5k free T 9 = BRIDGE 18609 bytes = 7T0S (28672) 10k free T 16 = LOGGED 17570 bytes = 6T0S (24576) 7k free T 22 = LOGGED2 17584 bytes = 5T0S (20480) 3k free T 27 = MOVIE_CART32275 bytes 128S = 8T0S (32512)500B free graphics notes: in dark areas, use the shadow tool at 80 or so? in bright areas, pumping contrast up to 30 - 40 can help? disk40: 80/67 in tunnel Disk notes: disk0: intro movies disk1: arrival and area around telescope disk2: steps up and path to projector? disk39: projector and maglev, including ride disk40: jungle island maglev station, sound puzzle clue also maglev flip and ride back to disk39 disk41: steps up to t-intersection? X locations disk42: to left, including sea animal move disk43: to right, including cart ride ; it's 11 steps (22) ;