CC = gcc CFLAGS = -Wall -O2 -g LFLAGS = SDL_LIBS= `sdl-config --libs` SDL_INCLUDE= `sdl-config --cflags` all: rainbow sparkle kaleido tfv text #### rainbow: rainbow.o gr-sim.o $(CC) $(LFLAGS) $(SDL_LIBS) -o rainbow rainbow.o gr-sim.o rainbow.o: rainbow.c $(CC) $(CFLAGS) -c rainbow.c #### text: text.o gr-sim.o $(CC) $(LFLAGS) $(SDL_LIBS) -o text text.o gr-sim.o text.o: text.c $(CC) $(CFLAGS) -c text.c #### tfv: tfv.o gr-sim.o $(CC) $(LFLAGS) $(SDL_LIBS) -o tfv tfv.o gr-sim.o tfv.o: tfv.c backgrounds.h tfv_sprites.h $(CC) $(CFLAGS) -c tfv.c ### kaleido: kaleido.o gr-sim.o $(CC) $(LFLAGS) $(SDL_LIBS) -o kaleido kaleido.o gr-sim.o kaleido.o: kaleido.c $(CC) $(CFLAGS) -c kaleido.c sparkle: sparkle.o gr-sim.o $(CC) $(LFLAGS) $(SDL_LIBS) -o sparkle sparkle.o gr-sim.o sparkle.o: sparkle.c $(CC) $(CFLAGS) -c sparkle.c gr-sim.o: gr-sim.c apple2_font.h $(CC) $(CFLAGS) $(SDL_INCLUDE) -c gr-sim.c clean: rm -f *~ *.o gr-sim rainbow sparkle kaleido tfv text