;====================== ; draw the clock face draw_clock_face: lda CLOCK_HOUR asl tay lda clock_hour_sprites,Y sta INL lda clock_hour_sprites+1,Y sta INH lda #20 sta XPOS lda #6 sta YPOS jsr put_sprite_crop lda CLOCK_MINUTE asl tay lda clock_minute_sprites,Y sta INL lda clock_minute_sprites+1,Y sta INH lda #20 sta XPOS lda #6 sta YPOS jsr put_sprite_crop rts .include "clock_sprites.inc"