static unsigned char vince_right[]={ 0x4,0x6, 0x00,0xDD,0xBD,0x00, 0x00,0xDD,0xDB,0x0B, 0x00,0x22,0x00,0x00, 0x00,0x22,0x02,0x0B, 0x00,0x22,0x00,0x00, 0x00,0x82,0x80,0x00, }; static unsigned char vince_left[]={ 0x4,0x6, 0x00,0xBD,0xDD,0x00, 0x0B,0xDB,0xDD,0x00, 0x00,0x00,0x22,0x00, 0x0B,0x02,0x22,0x00, 0x00,0x00,0x22,0x00, 0x00,0x80,0x82,0x00, }; #if 0 static unsigned char test_sprite[]={ 0x8,0x4, 0x55,0x50,0x00,0x00,0x00,0x00,0x00,0x00, 0x55,0x55,0x55,0x00,0x00,0x00,0x00,0x00, 0xff,0x1f,0x4f,0x2f,0xff,0x22,0x20,0x00, 0x5f,0x5f,0x5f,0x5f,0xff,0xf2,0xf2,0xf2, }; #endif static unsigned char ship_forward[]={ 0x5,0x3, 0x00,0x00,0x77,0x00,0x00, 0x50,0x55,0x77,0x55,0x50, 0x01,0x00,0x07,0x00,0x01, }; static unsigned char ship_right[]={ 0x5,0x3, 0x50,0x00,0x70,0x77,0x00, 0x01,0x55,0x77,0x55,0x50, 0x00,0x77,0x07,0x00,0x15, }; static unsigned char ship_left[]={ 0x5,0x3, 0x00,0x77,0x70,0x00,0x50, 0x50,0x55,0x77,0x55,0x01, 0x15,0x00,0x07,0x77,0x00, };