move_duke: rts ; draw duke draw_duke: lda DUKE_X sta XPOS lda DUKE_Y sta YPOS lda DUKE_DIRECTION bmi duke_facing_left lda #duke_sprite_stand_right jmp actually_draw_duke duke_facing_left: lda #duke_sprite_stand_left actually_draw_duke: sta INH jsr put_sprite_crop rts duke_sprite_stand_right: .byte 4,5 .byte $AA,$dA,$dA,$AA .byte $AA,$dd,$bb,$AA .byte $AA,$b3,$7A,$7A .byte $AA,$66,$6b,$AA .byte $AA,$56,$65,$AA duke_sprite_stand_left: .byte 4,5 .byte $AA,$dA,$dA,$AA .byte $AA,$bb,$dd,$AA .byte $7A,$7A,$b3,$AA .byte $AA,$6b,$66,$AA .byte $AA,$65,$56,$AA