include ../../../Makefile.inc ZX02 = ~/research/6502_compression/zx02.git/build/zx02 -f PNG_TO_HGR = ../../../utils/hgr-utils/png2hgr LINKER_SCRIPTS = ../../../linker_scripts DOS33 = ../../../utils/dos33fs-utils/dos33 EMPTY_DISK = ../../../empty_disk/empty.dsk TOKENIZE = ../../../utils/asoft_basic-utils/tokenize_asoft PNG2GR = ../../../utils/gr-utils/png2gr PNG2SPRITES = ../../../utils/gr-utils/png2sprites HGR_SPRITE = ../../../utils/hgr-utils/hgr_make_sprite all: czmg4ap_title.hgr.zx02 \ title_sprites.inc \ videlectrix_top.hgr.zx02 \ the_cheat_loading.hgr.zx02 #### czmg4ap_title.hgr.zx02: czmg4ap_title.hgr $(ZX02) czmg4ap_title.hgr czmg4ap_title.hgr.zx02 czmg4ap_title.hgr: czmg4ap_title.png $(PNG_TO_HGR) czmg4ap_title.png > czmg4ap_title.hgr #### title_sprites.inc: czmg4ap_title_sprites.png $(HGR_SPRITE) -s -l empty_sprite czmg4ap_title_sprites.png 105 131 118 138 > title_sprites.inc $(HGR_SPRITE) -s -l arrow_sprite czmg4ap_title_sprites.png 105 111 118 118 >> title_sprites.inc $(HGR_SPRITE) -s -l purple_sprite czmg4ap_title_sprites.png 175 83 230 102 >> title_sprites.inc $(HGR_SPRITE) -s -l edga_jr_sprite czmg4ap_title_sprites.png 0 0 69 71 >> title_sprites.inc #### videlectrix_top.hgr.zx02: videlectrix_top.hgr $(ZX02) videlectrix_top.hgr videlectrix_top.hgr.zx02 videlectrix_top.hgr: videlectrix_top.png $(PNG_TO_HGR) videlectrix_top.png > videlectrix_top.hgr #### the_cheat_loading.hgr.zx02: the_cheat_loading.hgr $(ZX02) the_cheat_loading.hgr the_cheat_loading.hgr.zx02 the_cheat_loading.hgr: the_cheat_loading.png $(PNG_TO_HGR) the_cheat_loading.png > the_cheat_loading.hgr #### clean: rm -f *~ *.o *.lst