;=============================================== ; level data for Jungle stair going up ;=============================================== locations: .word location0,location1,location2 ; RIVEN_UP2 -- going up location0: .byte $ff ; north exit .byte $FF ; south exit .byte LOAD_STAIRS<<4|RIVEN_UP1 ; east exit .byte RIVEN_UP3 ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word stairs_up2_e_zx02 ; east bg .word stairs_up2_w_zx02 ; west bg .byte BG_EAST|BG_WEST .byte $ff ; special exit ; RIVEN_UP3 -- going up location1: .byte $ff ; north exit .byte $FF ; south exit .byte RIVEN_UP2 ; east exit .byte RIVEN_UP4 ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word stairs_up3_e_zx02 ; east bg .word stairs_up3_w_zx02 ; west bg .byte BG_EAST|BG_WEST .byte $ff ; special exit ; RIVEN_UP4 -- going up location2: .byte $ff ; north exit .byte $FF ; south exit .byte RIVEN_UP3 ; east exit .byte $E0|1 ; exit to cart (disk 43) ; west exit .byte $ff ; north exit_dir .byte $ff ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte DIRECTION_W ; west exit_dir .word $0000 ; north bg .word $0000 ; south bg .word stairs_up4_e_zx02 ; east bg .word stairs_up4_w_zx02 ; west bg .byte BG_EAST|BG_WEST .byte $ff ; special exit