LOAD_TITLE_10 = 0 LOAD_CENTER = 1 LOAD_15 = 2 LOAD_21 = 3 LOAD_32 = 4 LOAD_43 = 5 LOAD_54 = 6 LOAD_PILLARS = 7 ;================================ ; Level definitions ; LOAD_CENTER RIVEN_CENTER_51 = 0 RIVEN_CENTER_12 = 1 RIVEN_CENTER_23 = 2 RIVEN_CENTER_34 = 3 RIVEN_CENTER_45 = 4 ; LOAD_15 RIVEN_15 = 0 ; LOAD_21 RIVEN_21 = 0 ; LOAD_32 RIVEN_32 = 0 ; LOAD 43 RIVEN_43 = 0 ; LOAD 54 RIVEN_54 = 0 ; LOAD_PILLARS RIVEN_BEETLE_R = 0 RIVEN_BEETLE_R_OPEN = 1 RIVEN_STAINED = 2