;=============================================== ; level data -- pillars ;=============================================== locations: .word location0,location1,location2 ; RIVEN_BEETLE_R location0: .byte $ff ; north exit .byte $ff ; south exit .byte $ff ; east exit .byte $FF ; west exit .byte $FF ; north exit_dir .byte $ff ; south exit_dir .byte $FF ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word beetle_r_zx02 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte DIRECTION_S|DIRECTION_ONLY_POINT ; special exit .byte 0,39 .byte 0,180 .word move_to_center-1 ; RIVEN_BEETLE_R_OPEN location1: .byte $ff ; north exit .byte RIVEN_BEETLE_R ; south exit .byte $ff ; east exit .byte $FF ; west exit .byte $FF ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $FF ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word beetle_open_r_zx02 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte DIRECTION_S .byte 9,32 .byte 50,110 .word view_stained-1 ; RIVEN_STAINED location2: .byte $ff ; north exit .byte RIVEN_BEETLE_R_OPEN ; south exit .byte $ff ; east exit .byte $FF ; west exit .byte $FF ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $FF ; east exit_dir .byte $ff ; west exit_dir .word $0000 ; north bg .word stained01_zx02 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_SOUTH .byte $FF