; Tiny Gr ; by Vince `deater` Weaver, vince@deater.net --- d e s i r e --- ; trying to make small graphics in 8 bytes for Apple II ; zero page locations ; ROM calls SETGR = $FB40 ; set lo-res graphics code, clear screen PRHEX = $FDE3 ; print hex digit COUT = $FDED ; output A to screen COUT1 = $FDF0 ; output A to screen tiny_gr: tiny_loop: lda #$20 bit $C050 jsr COUT