;=============================================== ; level data for Dome Island level -- arrival3 ;=============================================== locations: .word location0,location1,location2 ; RIVEN_ARRIVAL3 - third arrival location0: .byte RIVEN_ARRIVAL4 ; north exit .byte LOAD_TELESCOPE<<4|RIVEN_TELESCOPE ; south exit .byte $FF ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word arrival3_n_zx02 ; north bg .word arrival3_s_zx02 ; south bg .word arrival3_e_zx02 ; east bg .word arrival3_w_zx02 ; west bg .byte BG_NORTH|BG_SOUTH|BG_EAST|BG_WEST .byte $ff ; special exit ; arrival4 location1: .byte RIVEN_ARRIVAL5 ; north exit .byte RIVEN_ARRIVAL3 ; south exit .byte $FF ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word arrival4_n_zx02 ; north bg .word arrival4_s_zx02 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; special exit ; arrival5 location2: .byte RIVEN_ARRIVAL4 ; north exit .byte $FF ; south exit .byte $FF ; east exit .byte $ff ; west exit .byte DIRECTION_N ; north exit_dir .byte $ff ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word arrival5_n_zx02 ; north bg .word $0000 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH .byte $ff ; special exit