;=============================================== ; level data for Jungle Outside ;=============================================== locations: .word location0,location1 ; RIVEN_OUTSIDE_PLAZA -- plaza near maglev location0: .byte LOAD_ORB<<4|RIVEN_ORB1 ; north exit .byte RIVEN_CAVE_ENTRANCE ; south exit .byte LOAD_MAGLEV<<4|RIVEN_OUTSIDE_PATH ; east exit .byte $FF ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte DIRECTION_E ; east exit_dir .byte $ff ; west exit_dir .word out_plaza_n_zx02 ; north bg .word out_plaza_s_zx02 ; south bg .word out_plaza_e_zx02 ; east bg .word out_plaza_w_zx02 ; west bg .byte BG_WEST|BG_NORTH|BG_SOUTH|BG_EAST .byte $ff ; special exit ; RIVEN_CAVE_ENTRANCE -- plaza near maglev location1: .byte RIVEN_OUTSIDE_PLAZA ; north exit .byte LOAD_TUNNEL<<4|RIVEN_TUNNEL1 ; south exit .byte $FF ; east exit .byte $FF ; west exit .byte DIRECTION_N ; north exit_dir .byte DIRECTION_S ; south exit_dir .byte $ff ; east exit_dir .byte $ff ; west exit_dir .word cave_n_zx02 ; north bg .word cave_s_zx02 ; south bg .word $0000 ; east bg .word $0000 ; west bg .byte BG_NORTH|BG_SOUTH .byte $ff ; special exit ; RIVEN_OUTSIDE_PATH -- path away from maglev ;location0: ; .byte $FF ; north exit ; .byte $FF ; south exit ; .byte LOAD_MAGLEV<<4|RIVEN_OUTSIDE ; east exit ; .byte RIVEN_OUTSIDE_PLAZA ; west exit ; .byte $FF ; north exit_dir ; .byte $ff ; south exit_dir ; .byte DIRECTION_N ; east exit_dir ; .byte DIRECTION_W ; west exit_dir ; .word $0000 ; north bg ; .word $0000 ; south bg ; .word out_path_e_zx02 ; east bg ; .word out_path_w_zx02 ; west bg ; .byte BG_WEST|BG_EAST ; .byte $ff ; special exit