dos33fsprogs/games/mist_hgr/Makefile

525 lines
13 KiB
Makefile

include ../../Makefile.inc
DOS33 = ../../utils/dos33fs-utils/dos33
DOS33_RAW = ../../utils/dos33fs-utils/dos33_raw
PNG_TO_40x96 = ../../utils/gr-utils/png_to_40x96
PNG_TO_40x48D = ../../utils/gr-utils/png_to_40x48d
PNG2RLE = ../../utils/gr-utils/png2rle
B2D = ../../utils/bmp2dhr/b2d
EMPTY_DISK = ../../empty_disk/empty.dsk
TOKENIZE = ../../utils/asoft_basic-utils/tokenize_asoft
LINKER_SCRIPTS = ../../linker_scripts
all: mist_hgr.dsk
# mist_side2.dsk mist_side3.dsk
#zip: mist_hgr.dsk mist_side2.dsk mist_side3.dsk
# zip mist.zip mist_hgr.dsk mist_side2.dsk mist_side3.dsk
mist_hgr.dsk: QBOOT TEXT_TITLE QLOAD \
MIST_TITLE \
SAVE1 SAVE2 SAVE3 SAVE4 SAVE5 \
MIST
# OCTAGON VIEWER \
# DENTIST D\'NI SHIP GENERATOR
cp $(EMPTY_DISK) mist_hgr.dsk
$(DOS33_RAW) mist_hgr.dsk 0 0 QBOOT 0 1
$(DOS33_RAW) mist_hgr.dsk 0 2 QBOOT 1 1
$(DOS33_RAW) mist_hgr.dsk 0 4 QBOOT 2 1
$(DOS33_RAW) mist_hgr.dsk 0 6 TEXT_TITLE 0 3
$(DOS33_RAW) mist_hgr.dsk 0 11 SAVE1 0 1
$(DOS33_RAW) mist_hgr.dsk 0 12 SAVE2 0 1
$(DOS33_RAW) mist_hgr.dsk 0 13 SAVE3 0 1
$(DOS33_RAW) mist_hgr.dsk 0 14 SAVE4 0 1
$(DOS33_RAW) mist_hgr.dsk 0 15 SAVE5 0 1
$(DOS33_RAW) mist_hgr.dsk 1 0 QLOAD 0 0
$(DOS33_RAW) mist_hgr.dsk 3 0 MIST_TITLE 0 0
$(DOS33_RAW) mist_hgr.dsk 9 0 MIST 0 0
# $(DOS33_RAW) mist_hgr.dsk 18 0 OCTAGON 0 128
# $(DOS33_RAW) mist_hgr.dsk 26 0 DENTIST 0 31
# $(DOS33_RAW) mist_hgr.dsk 28 0 D\'NI 0 27
# $(DOS33_RAW) mist_hgr.dsk 30 0 SHIP 0 20
# $(DOS33_RAW) mist_hgr.dsk 31 8 VIEWER 0 20
# $(DOS33_RAW) mist_hgr.dsk 32 13 GENERATOR 0 33
#mist_side2.dsk: WBOOT2 CHANNEL ARBOR NIBEL CABIN
# cp extra_empty.dsk mist_side2.dsk
# $(DOS33_RAW) mist_side2.dsk 0 0 WBOOT2 0 1
# $(DOS33_RAW) mist_side2.dsk 1 0 CHANNEL 0 135
# $(DOS33_RAW) mist_side2.dsk 10 0 ARBOR 0 159
# $(DOS33_RAW) mist_side2.dsk 20 0 NIBEL 0 109
# $(DOS33_RAW) mist_side2.dsk 27 0 CABIN 0 61
#mist_side3.dsk: WBOOT3 MECHE SELENA STONEY SUB
# cp extra_empty.dsk mist_side3.dsk
# $(DOS33_RAW) mist_side3.dsk 0 0 WBOOT3 0 1
# $(DOS33_RAW) mist_side3.dsk 1 0 MECHE 0 157
# $(DOS33_RAW) mist_side3.dsk 11 0 STONEY 0 158
# $(DOS33_RAW) mist_side3.dsk 21 0 SELENA 0 145
# $(DOS33_RAW) mist_side3.dsk 30 1 SUB 0 78
###
#WBOOT2: wrong_boot2.o
# ld65 -o WBOOT2 wrong_boot2.o -C $(LINKER_SCRIPTS)/apple2_800.inc
#wrong_boot2.o: wrong_boot2.s
# ca65 -o wrong_boot2.o wrong_boot2.s -l wrong_boot2.lst
###
#WBOOT3: wrong_boot3.o
# ld65 -o WBOOT3 wrong_boot3.o -C $(LINKER_SCRIPTS)/apple2_800.inc
#wrong_boot3.o: wrong_boot3.s
# ca65 -o wrong_boot3.o wrong_boot3.s -l wrong_boot3.lst
###
QBOOT: qboot_sector.o
ld65 -o QBOOT qboot_sector.o -C $(LINKER_SCRIPTS)/apple2_800.inc
qboot_sector.o: qboot_sector.s qboot_stage2.s
ca65 -o qboot_sector.o qboot_sector.s -l qboot_sector.lst
###
TEXT_TITLE: text_title.o
ld65 -o TEXT_TITLE text_title.o -C $(LINKER_SCRIPTS)/apple2_800.inc
text_title.o: text_title.s text_print.s wait_a_bit.s
ca65 -o text_title.o text_title.s -l text_title.lst
###
QLOAD: qload.o
ld65 -o QLOAD qload.o -C $(LINKER_SCRIPTS)/apple2_e00.inc
qload.o: qload.s qboot.inc \
gr_offsets.s hgr_14x14_sprite.s common_sprites.inc \
text_print.s gr_fast_clear.s decompress_fast_v2.s \
keyboard.s audio.s loadstore.s \
qkumba_popwr.s
ca65 -o qload.o qload.s -l qload.lst
###
LOADER: loader.o
ld65 -o LOADER loader.o -C $(LINKER_SCRIPTS)/apple2_c00.inc
loader.o: loader.s \
gr_offsets.s \
text_print.s gr_fast_clear.s decompress_fast_v2.s \
keyboard.s draw_pointer.s end_level.s audio.s loadstore.s \
qkumba_popwr.s
ca65 -o loader.o loader.s -l loader.lst
###
SAVE1: save1.o
ld65 -o SAVE1 save1.o -C $(LINKER_SCRIPTS)/apple2_a00.inc
save1.o: save1.s
ca65 -o save1.o save1.s -l save1.lst
###
SAVE2: save2.o
ld65 -o SAVE2 save2.o -C $(LINKER_SCRIPTS)/apple2_a00.inc
save2.o: save2.s
ca65 -o save2.o save2.s -l save2.lst
###
SAVE3: save3.o
ld65 -o SAVE3 save3.o -C $(LINKER_SCRIPTS)/apple2_a00.inc
save3.o: save3.s
ca65 -o save3.o save3.s -l save3.lst
###
SAVE4: save4.o
ld65 -o SAVE4 save4.o -C $(LINKER_SCRIPTS)/apple2_a00.inc
save4.o: save4.s
ca65 -o save4.o save4.s -l save4.lst
###
SAVE5: save5.o
ld65 -o SAVE5 save5.o -C $(LINKER_SCRIPTS)/apple2_a00.inc
save5.o: save5.s
ca65 -o save5.o save5.s -l save5.lst
####
generate_common: generate_common.o
$(CC) $(LFLAGS) -o generate_common generate_common.o
generate_common.o: generate_common.c
$(CC) $(CFLAGS) -c generate_common.c
####
common_routines.inc: qload.lst generate_common
./generate_common > common_routines.inc
####
MIST_TITLE: mist_title.o
ld65 -o MIST_TITLE mist_title.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
mist_title.o: mist_title.s \
zp.inc hardware.inc common_defines.inc common_routines.inc \
graphics_title_hgr/mist_title.lzsa graphics_title/title_graphics.inc \
gr_offsets.s end_level.s \
draw_pointer.s text_print.s gr_fast_clear.s decompress_fast_v2.s \
keyboard.s audio.s \
ssi263_detect.s ssi263_simple_speech.s title_speech.s \
init_state.s wait_a_bit.s \
link_book_mist_dock.s common_sprites.inc leveldata_title.inc \
pt3_lib_core.s pt3_lib_init.s pt3_lib_mockingboard_detect.s \
pt3_lib_mockingboard_setup.s pt3_lib_irq_handler.s interrupt_handler.s
ca65 -o mist_title.o mist_title.s -l mist_title.lst
####
MIST: mist_island.o
ld65 -o MIST mist_island.o -C $(LINKER_SCRIPTS)/apple2_4000.inc
mist_island.o: mist_island.s \
zp.inc hardware.inc common_defines.inc common_routines.inc \
graphics_mist/mist_graphics.inc \
common_sprites.inc \
leveldata_mist.inc \
clock_bridge_puzzle.s \
marker_switch.s \
keyboard.s draw_pointer.s end_level.s mist_puzzles.s handle_pages.s
ca65 -o mist_island.o mist_island.s -l mist_island.lst
####
GENERATOR: generator.o
ld65 -o GENERATOR generator.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
generator.o: generator.s zp.inc hardware.inc \
common_defines.inc common_routines.inc \
graphics_generator/generator_graphics.inc \
leveldata_generator.inc \
generator_puzzle.s
ca65 -o generator.o generator.s -l generator.lst
####
OCTAGON: octagon.o
ld65 -o OCTAGON octagon.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
octagon.o: octagon.s zp.inc hardware.inc common_defines.inc \
common_routines.inc \
graphics_octagon/octagon_graphics.inc \
books/octagon_books.inc \
common_sprites.inc page_sprites.inc \
leveldata_octagon.inc \
brother_books.s \
handle_pages.s \
octagon_bookshelf.s \
octagon_rotation.s \
octagon_fireplace.s
ca65 -o octagon.o octagon.s -l octagon.lst
####
D\'NI: dni.o
ld65 -o D\'NI dni.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
dni.o: dni.s zp.inc hardware.inc common_defines.inc \
common_routines.inc \
graphics_dni/dni_graphics.inc \
leveldata_dni.inc \
dni_ending.s
ca65 -o dni.o dni.s -l dni.lst
####
MECHE: meche.o
ld65 -o MECHE meche.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
meche.o: meche.s zp.inc hardware.inc common_defines.inc \
common_routines.inc \
graphics_meche/meche_graphics.inc \
common_sprites.inc \
page_sprites.inc \
leveldata_meche.inc \
link_book_meche.s \
link_book_mist.s \
meche_rotation.s \
handle_pages.s \
keyboard.s \
draw_pointer.s \
audio.s text_print.s decompress_fast_v2.s
ca65 -o meche.o meche.s -l meche.lst
####
SELENA: selena.o
ld65 -o SELENA selena.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
selena.o: selena.s zp.inc hardware.inc common_defines.inc \
common_routines.inc \
graphics_selena/selena_graphics.inc \
common_sprites.inc \
leveldata_selena.inc \
link_book_mist.s \
end_level.s \
keyboard.s \
draw_pointer.s \
speaker_beeps.s \
selena_organ_puzzle.s selena_sound_puzzle.s \
audio.s text_print.s decompress_fast_v2.s
ca65 -o selena.o selena.s -l selena.lst
####
SUB: sub.o
ld65 -o SUB sub.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
sub.o: sub.s zp.inc hardware.inc common_defines.inc \
common_routines.inc \
graphics_sub/sub_graphics.inc \
common_sprites.inc \
leveldata_sub.inc \
link_book_mist.s \
end_level.s \
keyboard.s \
draw_pointer.s \
sub_puzzle.s \
audio.s text_print.s decompress_fast_v2.s
ca65 -o sub.o sub.s -l sub.lst
####
VIEWER: viewer.o
ld65 -o VIEWER viewer.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
viewer.o: viewer.s zp.inc hardware.inc common_defines.inc \
graphics_viewer/viewer_graphics.inc \
common_routines.inc \
common_sprites.inc \
page_sprites.inc \
number_sprites.inc \
leveldata_viewer.inc \
viewer_controls.s \
keyboard.s \
draw_pointer.s \
audio.s text_print.s decompress_fast_v2.s
ca65 -o viewer.o viewer.s -l viewer.lst
####
STONEY: stoney.o
ld65 -o STONEY stoney.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
stoney.o: stoney.s zp.inc hardware.inc common_defines.inc \
graphics_stoney/stoney_graphics.inc \
common_routines.inc \
common_sprites.inc \
page_sprites.inc \
leveldata_stoney.inc \
keyboard.s \
draw_pointer.s \
link_book_stoney.s \
link_book_mist.s \
handle_pages.s \
hlin_list.s \
lights_off.s stoney_puzzles.s
ca65 -o stoney.o stoney.s -l stoney.lst
####
SHIP: ship.o
ld65 -o SHIP ship.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
ship.o: ship.s zp.inc hardware.inc common_defines.inc \
graphics_ship/ship_graphics.inc \
common_routines.inc \
common_sprites.inc \
page_sprites.inc \
leveldata_ship.inc \
keyboard.s \
draw_pointer.s \
link_book_stoney.s \
link_book_mist.s \
handle_pages.s \
audio.s text_print.s decompress_fast_v2.s
ca65 -o ship.o ship.s -l ship.lst
####
CABIN: cabin.o
ld65 -o CABIN cabin.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
cabin.o: cabin.s zp.inc hardware.inc common_defines.inc \
common_routines.inc \
graphics_cabin/cabin_graphics.inc \
common_sprites.inc \
page_sprites.inc \
leveldata_cabin.inc \
keyboard.s \
draw_pointer.s \
link_book_channel.s \
marker_switch.s \
cabin_boiler_puzzle.s \
number_sprites.inc
ca65 -o cabin.o cabin.s -l cabin.lst
####
CHANNEL: channel.o
ld65 -o CHANNEL channel.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
channel.o: channel.s zp.inc hardware.inc common_defines.inc \
common_routines.inc \
graphics_channel/channel_graphics.inc \
common_sprites.inc \
page_sprites.inc \
leveldata_channel.inc \
channel_switches.s \
keyboard.s \
draw_pointer.s \
link_book_channel.s \
link_book_mist.s \
audio.s text_print.s decompress_fast_v2.s
ca65 -o channel.o channel.s -l channel.lst
####
ARBOR: arbor.o
ld65 -o ARBOR arbor.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
arbor.o: arbor.s zp.inc hardware.inc common_defines.inc \
common_routines.inc \
graphics_arbor/arbor_graphics.inc \
leveldata_arbor.inc \
arbor_switches.s
ca65 -o arbor.o arbor.s -l arbor.lst
####
NIBEL: nibel.o
ld65 -o NIBEL nibel.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
nibel.o: nibel.s zp.inc hardware.inc common_defines.inc \
common_routines.inc \
graphics_nibel/nibel_graphics.inc \
leveldata_nibel.inc \
handle_pages.s nibel_switches.s
ca65 -o nibel.o nibel.s -l nibel.lst
####
DENTIST: dentist.o
ld65 -o DENTIST dentist.o -C $(LINKER_SCRIPTS)/apple2_2000.inc
dentist.o: dentist.s zp.inc hardware.inc common_defines.inc \
common_routines.inc \
graphics_dentist/dentist_graphics.inc \
leveldata_dentist.inc \
dentist_panel.s \
marker_switch.s
ca65 -o dentist.o dentist.s -l dentist.lst
####
graphics_title/title_graphics.inc:
cd graphics_title && make
graphics_mist/mist_graphics.inc:
cd graphics_mist && make
graphics_octagon/octagon_graphics.inc:
cd graphics_octagon && make
books/octagon_books.inc:
cd books && make
graphics_viewer/viewer_graphics.inc:
cd graphics_viewer && make
graphics_meche/meche_graphics.inc:
cd graphics_meche && make
graphics_selena/selena_graphics.inc:
cd graphics_selena && make
graphics_cabin/cabin_graphics.inc:
cd graphics_cabin && make
graphics_channel/channel_graphics.inc:
cd graphics_channel && make
graphics_stoney/stoney_graphics.inc:
cd graphics_stoney && make
graphics_dentist/dentist_graphics.inc:
cd graphics_dentist && make
graphics_generator/generator_graphics.inc:
cd graphics_generator && make
graphics_arbor/arbor_graphics.inc:
cd graphics_arbor && make
graphics_nibel/nibel_graphics.inc:
cd graphics_nibel && make
graphics_dni/dni_graphics.inc:
cd graphics_dni && make
graphics_ship/ship_graphics.inc:
cd graphics_ship && make
graphics_sub/sub_graphics.inc:
cd graphics_sub && make
####
clean:
rm -f *~ *.o *.lst HELLO HELLO_DISK2 \
LOADER MIST_TITLE \
MIST OCTAGON VIEWER DENTIST \
MECHE SELENA SHIP STONEY CHANNEL ARBOR NIBEL \
GENERATOR \
generate_common
cd graphics_title && make clean
# cd graphics_mist && make clean
# cd graphics_octagon && make clean
# cd books && make clean
# cd graphics_viewer && make clean
# cd graphics_meche && make clean
# cd graphics_selena && make clean
# cd graphics_cabin && make clean
# cd graphics_channel && make clean
# cd graphics_stoney && make clean
# cd graphics_dentist && make clean
# cd graphics_generator && make clean
# cd graphics_arbor && make clean
# cd graphics_nibel && make clean
# cd graphics_dni && make clean
# cd graphics_ship && make clean
# cd graphics_sub && make clean