dos33fsprogs/games/peasant/save1.s

35 lines
874 B
ArmAsm

; SAVE1 -- ??
.include "zp.inc"
; want to load this to address $90
;
.byte LOAD_PEASANT2 ; WHICH_LOAD = $90
.byte 10 ; PEASANT_X = $91
.byte 100 ; PEASANT_Y = $92
.byte PEASANT_DIR_UP ; PEASANT_DIR = $93
.byte 0 ; MAP_X = $94
.byte 1 ; MAP_Y = $95
.byte LOCATION_HAY_BALE ; MAP_LOCATION = $96
.byte GARY_SCARED
; GAME_STATE_0 = $97
.byte $00 ; GAME_STATE_1 = $98
.byte TALKED_TO_KNIGHT
; GAME_STATE_2 = $99
.byte $00 ; NED_STATUS = $9A
.byte $00 ; BUSH_STATUS = $9B
.byte $00 ; KERREK_STATE = $9C
.byte $00 ; ARROW_SCORE = $9D
.byte $00 ; SCORE_HUNDREDS= $9E
.byte $20 ; SCORE_TENSONES= $9F
.byte INV1_MONSTER_MASK|INV1_PEBBLES
; INVENTORY_1 = $A0
.byte $00 ; INVENTORY_2 = $A1
.byte INV3_SHIRT|INV3_MAP
; INVENTORY_3 = $A2
.byte INV1_PEBBLES
; INVENTORY_1_GONE = $A3
.byte $00 ; INVENTORY_2_GONE_= $A4
.byte $00 ; INVENTORY_3_GONE = $A5