dos33fsprogs/graphics/hgr/budge3d
Vince Weaver d29d6649e5 budge3d: re-arrange some more 2023-01-06 23:33:41 -05:00
..
asm_example budge3d: convert to assembly 2023-01-06 14:17:40 -05:00
asm_nofprom budge3d: more optimization 2023-01-06 21:56:36 -05:00
basic_example budge3d: convert to assembly 2023-01-06 14:17:40 -05:00
Makefile budge3d: more optimization 2023-01-06 21:56:36 -05:00
README budge3d: more optimization 2023-01-06 21:56:36 -05:00
hardware.inc budge3d: more optimization 2023-01-06 21:56:36 -05:00
hello.bas budge3d: convert to assembly 2023-01-06 14:17:40 -05:00
math_constants.s budge3d: update code 2023-01-06 08:25:04 -05:00
scale_constants.s budge3d: re-arrange some more 2023-01-06 23:33:41 -05:00
shapes.s budge3d: re-arrange some more 2023-01-06 23:33:41 -05:00
ship_cube.s budge3d: re-arrange some more 2023-01-06 23:33:41 -05:00
zp.inc budge3d: more optimization 2023-01-06 21:56:36 -05:00

README

7424 bytes: initial
5304 bytes: move empty data structs to uninitialized RAM
5040 bytes: remove un-used OR drawing code
3760 bytes: remove excess padding from the shape data
3621 bytes: clear out more unused stuff
3604 bytes: optimize code a bit
3118 bytes: build HGR tables at start
2882 bytes: build div7 table at start
2648 bytes: build hiresbit table at start