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Trying to figure out how the fancy wipes from Total Replay / 4cade work Designed so can be modular and loaded on the fly, but for our purposes that doesn't really matter Summary here best I can tell: + FXCode = current effect, loaded to $6C00 + Coordinates1Bit = $8600 = $3480 bytes of data? + Coordinates2Bit = $8100 = $3C00 bytes of data + Coordinates3Bit = $6D00 = ; depends on $300 $200 $BB00 $BC00 $BE00