mirror of
https://github.com/deater/dos33fsprogs.git
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123 lines
1.3 KiB
ArmAsm
123 lines
1.3 KiB
ArmAsm
;=================
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; draw the door
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;=================
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draw_door:
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lda FRAMEL
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lsr
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and #$3
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tay
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lda door_l,Y
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sta INL
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lda door_h,Y
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sta INH
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ldx DOOR_X ; 63
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stx XPOS
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lda DOOR_Y
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sta YPOS
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jsr hgr_draw_sprite
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jsr hgr_sprite_page_toggle
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lda FRAMEL
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lsr
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and #$3
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tay
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lda door_l,Y
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sta INL
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lda door_h,Y
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sta INH
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ldx DOOR_X ; 63
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stx XPOS
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lda DOOR_Y
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sta YPOS
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jsr hgr_draw_sprite
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jsr hgr_sprite_page_toggle
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lda FRAMEL
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cmp #7
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bne not_door_done
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inc DOOR_OPEN
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cli ; start music
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not_door_done:
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rts
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door_l:
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.byte <door1_sprite,<door2_sprite,<door3_sprite,<door4_sprite
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door_h:
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.byte >door1_sprite,>door2_sprite,>door3_sprite,>door4_sprite
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;=================
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; draw the door L5
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;=================
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draw_door_5:
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lda FRAMEL
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lsr
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and #$3
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tay
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lda bdoor_l,Y
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sta INL
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lda bdoor_h,Y
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sta INH
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ldx DOOR_X ; 63
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stx XPOS
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lda DOOR_Y
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sta YPOS
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jsr hgr_draw_sprite
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jsr hgr_sprite_page_toggle
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ldx #9 ; 63
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stx XPOS
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lda #24
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sta YPOS
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jsr hgr_draw_sprite
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jsr hgr_sprite_page_toggle
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lda FRAMEL
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cmp #7
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bne not_bdoor_done
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inc DOOR_OPEN
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cli ; start music
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not_bdoor_done:
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rts
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bdoor_l:
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.byte <bdoor1_sprite,<bdoor2_sprite,<bdoor3_sprite,<bdoor4_sprite
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bdoor_h:
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.byte >bdoor1_sprite,>bdoor2_sprite,>bdoor3_sprite,>bdoor4_sprite
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