dos33fsprogs/ootw/Makefile
Vince Weaver 0a1f21cdb6 ootw: add support for "overlay" on top of background
also now the RLE format supports color A, just less efficiently
2019-02-03 00:55:45 -05:00

144 lines
4.0 KiB
Makefile

include ../Makefile.inc
DOS33 = ../dos33fs-utils/dos33
PNG2RLE = ../gr-utils/png2rle
all: ootw.dsk
ootw.dsk: HELLO LOADER INTRO OOTW OOTW_C2
$(DOS33) -y ootw.dsk SAVE A HELLO
$(DOS33) -y ootw.dsk BSAVE -a 0x1800 LOADER
$(DOS33) -y ootw.dsk BSAVE -a 0x2000 INTRO
$(DOS33) -y ootw.dsk BSAVE -a 0x2000 OOTW
$(DOS33) -y ootw.dsk BSAVE -a 0x2000 OOTW_C2
####
OOTW: ootw.o
ld65 -o OOTW ootw.o -C ../linker_scripts/apple2_2000.inc
ootw.o: ootw.s \
gr_copy.s gr_fast_clear.s gr_pageflip.s gr_unrle.s gr_putsprite.s \
keyboard.s sluggy.s \
ootw_rope.s earthquake.s ootw_mesa.s \
ootw_pool.s ootw_cavern.s physicist.s random16.s \
cutscene_slug.s cutscene_beast.s \
ootw_pool.inc \
ootw_cavern.inc ootw_cavern2.inc ootw_cavern3.inc ootw_underwater.inc \
ootw_rope.inc \
sprites_physicist.inc sprites_slugs.inc \
sprites_ootw.inc sprites_beast.inc
ca65 -o ootw.o ootw.s -l ootw.lst
####
OOTW_C2: ootw_c2.o
ld65 -o OOTW_C2 ootw_c2.o -C ../linker_scripts/apple2_2000.inc
ootw_c2.o: ootw_c2.s \
gr_copy.s gr_fast_clear.s gr_pageflip.s gr_unrle.s gr_putsprite.s \
keyboard.s sluggy.s \
sprites_physicist.inc \
ootw_c2_cage.s \
ootw_c2_cage.inc
ca65 -o ootw_c2.o ootw_c2.s -l ootw_c2.lst
####
INTRO: intro.o
ld65 -o INTRO intro.o -C ../linker_scripts/apple2_2000.inc
intro.o: intro.s \
gr_copy.s gr_fast_clear.s gr_pageflip.s gr_unrle.s gr_putsprite.s \
gr_overlay.s \
keyboard.s random16.s \
intro_elevator.inc intro_off_elevator.inc \
intro_keypad.inc intro_scanner.inc intro_unzapped.inc \
intro_open_soda.inc intro_drinking.inc intro_collider_ui.inc \
intro_tunnel1.inc intro_tunnel2.inc intro_gone.inc \
intro_graphics/01_building/intro_car.inc \
intro_graphics/01_building/intro_building_car.inc \
intro_graphics/01_building/intro_building.inc
ca65 -o intro.o intro.s -l intro.lst
####
LOADER: loader.o
ld65 -o LOADER loader.o -C ../linker_scripts/apple2_1800.inc
loader.o: loader.s
ca65 -o loader.o loader.s -l loader.lst
####
HELLO: hello.bas
../asoft_basic-utils/tokenize_asoft < hello.bas > HELLO
#####
ootw_pool.inc: $(PNG2RLE) another.png
$(PNG2RLE) asm another.png pool_rle > ootw_pool.inc
ootw_cavern.inc: $(PNG2RLE) another_cave.png
$(PNG2RLE) asm another_cave.png cavern_rle > ootw_cavern.inc
ootw_cavern2.inc: $(PNG2RLE) another_cave2.png
$(PNG2RLE) asm another_cave2.png cavern2_rle > ootw_cavern2.inc
ootw_cavern3.inc: $(PNG2RLE) another_cave3.png
$(PNG2RLE) asm another_cave3.png cavern3_rle > ootw_cavern3.inc
ootw_rope.inc: $(PNG2RLE) another_rope.png
$(PNG2RLE) asm another_rope.png rope_rle > ootw_rope.inc
#####
ootw_c2_cage.inc: $(PNG2RLE) ootw_c2_cage.png
$(PNG2RLE) asm ootw_c2_cage.png cage_rle > ootw_c2_cage.inc
#####
intro_elevator.inc: $(PNG2RLE) intro_elevator.png
$(PNG2RLE) asm intro_elevator.png elevator_rle > intro_elevator.inc
intro_off_elevator.inc: $(PNG2RLE) intro_off_elevator.png
$(PNG2RLE) asm intro_off_elevator.png off_elevator_rle > intro_off_elevator.inc
intro_keypad.inc: $(PNG2RLE) intro_keypad.png
$(PNG2RLE) asm intro_keypad.png keypad_rle > intro_keypad.inc
intro_scanner.inc: $(PNG2RLE) intro_scanner.png
$(PNG2RLE) asm intro_scanner.png scanner_rle > intro_scanner.inc
intro_open_soda.inc: $(PNG2RLE) intro_open_soda.png
$(PNG2RLE) asm intro_open_soda.png open_soda_rle > intro_open_soda.inc
intro_drinking.inc: $(PNG2RLE) intro_drinking.png
$(PNG2RLE) asm intro_drinking.png drinking_rle > intro_drinking.inc
intro_unzapped.inc: $(PNG2RLE) intro_unzapped.png
$(PNG2RLE) asm intro_unzapped.png unzapped_rle > intro_unzapped.inc
intro_gone.inc: $(PNG2RLE) intro_gone.png
$(PNG2RLE) asm intro_gone.png gone_rle > intro_gone.inc
intro_collider_ui.inc: $(PNG2RLE) intro_collider_ui.png
$(PNG2RLE) asm intro_collider_ui.png collider_ui_rle > intro_collider_ui.inc
intro_tunnel1.inc: $(PNG2RLE) intro_tunnel1.png
$(PNG2RLE) asm intro_tunnel1.png tunnel1_rle > intro_tunnel1.inc
intro_tunnel2.inc: $(PNG2RLE) intro_tunnel2.png
$(PNG2RLE) asm intro_tunnel2.png tunnel2_rle > intro_tunnel2.inc
#####
clean:
rm -f *~ *.o *.lst HELLO OOTW OOTW_C2 INTRO LOADER