dos33fsprogs/gr-sim/tfv/TODO
Vince Weaver aa842cb238 tfv: add some more artwork
AP calculus done, only one more room left
2018-07-10 00:34:22 -04:00

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Soon:
+ Battle Sequence
--> Randomize enemy you fight
--> Different backgrounds based on location
--> Magic
--> Die if HP hits 0. On ground sprite
--> Run away
--> Fix weird glitch on damage printing
--> Sound effects
--> enemy uses magic
--> green background on anti-damage printing
--> pick up vortex cannon from someone
+ Enable getting back on spaceship (with better animation)
+ Better collision detection on Spaceship land
+ Better collision detection/walk on+off in College Park
+ Hook up art for all possible locations
+ Working conversation
+ Riding animals
+ End sequence
+ Make transparent color grey2 rather than black
Credits:
+ Running on bird. Stars and words in sky, mountain
+ Scrolling trees?
+ Guinea pig running alongside?
+ Then spaceship flying with planet in the sky
Not soon:
+ Play as either DEATER or FROGGY
+ Allow spaceship to land on arbitrary grass space
+ Toggle lowercase/uppercase text