mirror of
https://github.com/deater/dos33fsprogs.git
synced 2024-12-25 20:30:31 +00:00
768 lines
12 KiB
ArmAsm
768 lines
12 KiB
ArmAsm
; VMW Chiptune Player
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.include "zp.inc"
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; program is ~4k, so from 0xc00 to 0x1C00
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LZ4_BUFFER EQU $1C00 ; $1C00 - $4400, 10k = $2800
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DISK_BUFFER EQU $4400 ; for disk loading
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LZ4_BUFFER2 EQU $D100 ; $D100 - $F900
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UNPACK_BUFFER1 EQU $5000 ; $5000 - $8800, 14k, $3800
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UNPACK_BUFFER2 EQU $8800 ; $8800 - $C000, 14k, $3800
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; by using qkumba's RTS code
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; no need for DOS, so we actually
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; are free the whole way to $C000
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; instead of stopping at $9600
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; $6000 - $C000 = 24k
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NUM_FILES EQU 1
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jmp chiptune_setup
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.include "chip_title_uncompressed.inc"
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.align $400
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;=============================
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; Setup
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;=============================
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chiptune_setup:
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; jsr HOME
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; jsr TEXT
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; Init disk code
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jsr rts_init
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ldx #0
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copy_from_ff00:
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lda $ff00,X
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sta $6000,X
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inx
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bne copy_from_ff00
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; Setup language card
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lda $C08B ; 4
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lda $C08B ; 4 ; RR C08B = read RAM/write RAM
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ldx #0
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copy_to_ff00:
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lda $6000,X
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sta $ff00,X
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inx
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bne copy_to_ff00
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; init variables
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lda #0
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sta DRAW_PAGE
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sta CH
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sta CV
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sta DONE_PLAYING
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sta MB_CHUNK_OFFSET
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sta DECODE_ERROR ; clear out error message
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sta WHICH_FILE
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; Disable the rasterbars for now, they take too long :(
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; lda #$ff
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sta RASTERBARS_ON
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; print detection message
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; lda #<mocking_message ; load loading message
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; sta OUTL
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; lda #>mocking_message
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; sta OUTH
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; jsr move_and_print ; print it
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jsr mockingboard_detect_slot4 ; call detection routine
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cpx #$1
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beq mockingboard_found
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lda #<not_message ; if not found, print that
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sta OUTL
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lda #>not_message
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sta OUTH
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inc CV
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jsr move_and_print
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; jmp forever_loop ; and wait forever
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mockingboard_found:
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; lda #<found_message ; print found message
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; sta OUTL
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; lda #>found_message
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; sta OUTH
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; inc CV
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; jsr move_and_print
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;============================
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; Init the Mockingboard
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;============================
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jsr mockingboard_init
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jsr reset_ay_both
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jsr clear_ay_both
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;=========================
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; Setup Interrupt Handler
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;=========================
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; Vector address goes to 0x3fe/0x3ff
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; FIXME: should chain any existing handler
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lda #<interrupt_handler
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sta $03fe
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lda #>interrupt_handler
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sta $03ff
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;============================
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; Enable 50Hz clock on 6522
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;============================
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sei ; disable interrupts just in case
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lda #$40 ; Continuous interrupts, don't touch PB7
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sta $C40B ; ACR register
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lda #$7F ; clear all interrupt flags
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sta $C40E ; IER register (interrupt enable)
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lda #$C0
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sta $C40D ; IFR: 1100, enable interrupt on timer one oflow
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sta $C40E ; IER: 1100, enable timer one interrupt
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lda #$E7
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sta $C404 ; write into low-order latch
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lda #$4f
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sta $C405 ; write into high-order latch,
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; load both values into counter
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; clear interrupt and start counting
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; 4fe7 / 1e6 = .020s, 50Hz
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;==================
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; load first song
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;==================
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jsr new_song
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;============================
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; Init Background
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;============================
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jsr set_gr_page0
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lda #0
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sta DRAW_PAGE
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sta SCREEN_Y
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;============================
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; Enable 6502 interrupts
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;============================
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cli ; clear interrupt mask
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;============================
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; Loop forever
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;============================
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main_loop:
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lda DECODE_ERROR ; see if an error happened
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beq check_copy
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sei ; turn off music
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brk ; if so, stop
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check_copy:
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lda COPY_TIME
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beq check_decompress ; if zero, skip
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lda #0
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sta COPY_OFFSET
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check_copy_loop:
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jsr page_copy ;6+3621
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inc COPY_OFFSET ; (opt: make subtract?) ; 5
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lda #14 ; NOT HEX URGH!
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cmp COPY_OFFSET
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bne check_copy_loop
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lda #0 ; we are done
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sta COPY_TIME
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check_decompress:
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lda DECOMPRESS_TIME ; see if it is time to decompress
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beq check_done ; if zero, skip
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jsr setup_next_subsong ; decompress
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lda MB_CHUNK_OFFSET
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sta TIME_TAKEN
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lda #0
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sta DECOMPRESS_TIME
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check_done:
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lda #$ff
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bit DONE_PLAYING
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beq main_loop ; if was all zeros, loop
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bmi main_loop ; if high bit set, paused
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bvs minus_song ; if bit 6 set, then left pressed
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; else, either song finished or
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; right pressed
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plus_song:
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sei ; disable interrupts
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jsr increment_file
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jmp done_play
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minus_song:
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sei ; disable interrupts
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jsr decrement_file
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done_play:
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lda #0
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sta DONE_PLAYING
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lda #0
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sta CH
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jsr clear_bottoms
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jsr new_song
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cli ; re-enable interrupts
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jmp main_loop
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forever_loop:
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jmp forever_loop
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;=================
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; load a new song
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;=================
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new_song:
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;=========================
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; Init Variables
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;=========================
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lda #$0
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sta FRAME_COUNT
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sta A_VOLUME
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sta B_VOLUME
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sta C_VOLUME
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sta COPY_OFFSET
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sta DECOMPRESS_TIME
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sta COPY_TIME
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sta MB_CHUNK_OFFSET
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lda #$20
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sta DECODER_STATE
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lda #3
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sta CHUNKSIZE
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;===========================
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; Print loading message
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;===========================
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jsr clear_bottoms ; clear bottom of page 0/1
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lda #0 ; print LOADING message
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sta CH
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lda #21
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sta CV
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lda #<loading_message
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sta OUTL
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lda #>loading_message
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sta OUTH
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jsr print_both_pages
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;===========================
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; Load 2nd file first
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;===========================
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; needs to be space-padded $A0 30-byte filename
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; this is hard-coded for now
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lda #<readfile_filename
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sta namlo
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lda #>readfile_filename
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sta namhi
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ldy #0
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ldx #30 ; 30 chars
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name_loop2:
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lda filename2,Y
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beq space_loop2
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ora #$80
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sta (namlo),Y
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iny
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dex
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bne name_loop2
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beq done_name_loop2
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space_loop2:
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lda #$a0 ; pad with ' '
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sta (namlo),Y
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iny
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dex
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bne space_loop2
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done_name_loop2:
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; open and read a file
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; loads to whatever it was BSAVED at (default is $D100)
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jsr read_file ; read KRW file from disk
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;===========================
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; Load in KRW file
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;===========================
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jsr get_filename
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lda #8 ; print filename to screen
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sta CH
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lda #21
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sta CV
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lda INL
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sta OUTL
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lda INH
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sta OUTH
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jsr print_both_pages
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; needs to be space-padded $A0 30-byte filename
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lda #<readfile_filename
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sta namlo
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lda #>readfile_filename
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sta namhi
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ldy #0
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ldx #30 ; 30 chars
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name_loop:
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lda (INL),Y
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beq space_loop
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ora #$80
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sta (namlo),Y
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iny
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dex
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bne name_loop
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beq done_name_loop
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space_loop:
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lda #$a0 ; pad with ' '
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sta (namlo),Y
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iny
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dex
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bne space_loop
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done_name_loop:
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; open and read a file
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; loads to whatever it was BSAVED at (default is $1C00)
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jsr read_file ; read KRW file from disk
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;=========================
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; Print Info
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;=========================
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jsr clear_bottoms ; clear bottom of page 0/1
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lda #>LZ4_BUFFER ; point to LZ4 data
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sta OUTH
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lda #<LZ4_BUFFER
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sta OUTL
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ldy #3 ; skip KRW magic at front
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; print title
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lda #20 ; VTAB 20: HTAB from file
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jsr print_header_info
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; Print Author
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lda #21 ; VTAB 21: HTAB from file
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jsr print_header_info
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; Print clock
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lda #23 ; VTAB 23: HTAB from file
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jsr print_header_info
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; Print Left Arrow (INVERSE)
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lda #'<'
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sta $750
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sta $B50
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lda #'-'
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sta $751
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sta $B51
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; Print Rright Arrow (INVERSE)
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lda #'-'
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sta $776
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sta $B76
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lda #'>'
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sta $777
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sta $B77
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; Point Second LZ4 src at proper place
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ldy #0
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lda #>(LZ4_BUFFER2+3)
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sta LZ4_SRC2+1
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lda #<(LZ4_BUFFER2+3)
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sta LZ4_SRC2
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lda (LZ4_SRC2),Y ; get header skip
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clc
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adc LZ4_SRC2
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sta LZ4_SRC2
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lda LZ4_SRC2+1
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adc #0
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sta LZ4_SRC2+1
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; Point First LZ4 src at proper place
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ldy #0
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lda #>(LZ4_BUFFER+3)
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sta LZ4_SRC+1
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lda #<(LZ4_BUFFER+3)
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sta LZ4_SRC
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lda (LZ4_SRC),Y ; get header skip
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clc
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adc LZ4_SRC
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sta LZ4_SRC
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lda LZ4_SRC+1
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adc #0
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sta LZ4_SRC+1
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lda #<UNPACK_BUFFER1 ; set input pointer
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sta INL
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lda #>UNPACK_BUFFER1
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sta INH
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lda #<UNPACK_BUFFER2 ; set input pointer
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sta INL2
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lda #>UNPACK_BUFFER2
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sta INH2
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; Decompress first chunks
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lda #$0
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sta COPY_OFFSET
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sta DECOMPRESS_TIME
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lda #$3
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sta CHUNKSIZE
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lda #$20
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sta DECODER_STATE
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sta COPY_TIME
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lda LZ4_SRC
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sta LZ4_SRC1
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lda LZ4_SRC+1
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sta LZ4_SRC1+1
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jsr setup_next_subsong
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rts
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;=================
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; next sub-song
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;=================
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setup_next_subsong:
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;==============
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; Left side
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ldy #0
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lda LZ4_SRC1
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sta LZ4_SRC
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lda LZ4_SRC1+1
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sta LZ4_SRC+1
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lda (LZ4_SRC),Y ; get next size value
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sta LZ4_END
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iny
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lda (LZ4_SRC),Y
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sta LZ4_END+1
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lda #2 ; increment pointer
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clc
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adc LZ4_SRC
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sta LZ4_SRC
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lda LZ4_SRC+1
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adc #0
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sta LZ4_SRC+1
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lda #>UNPACK_BUFFER1 ; original unpacked data offset
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sta LZ4_DST+1
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lda #<UNPACK_BUFFER1
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sta LZ4_DST
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jsr lz4_decode ; decode
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lda LZ4_SRC
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sta LZ4_SRC1
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lda LZ4_SRC+1
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sta LZ4_SRC1+1
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;==================
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; right side
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ldy #0
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lda LZ4_SRC2
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sta LZ4_SRC
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lda LZ4_SRC2+1
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sta LZ4_SRC+1
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lda (LZ4_SRC),Y ; get next size value
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sta LZ4_END
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iny
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lda (LZ4_SRC),Y
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sta LZ4_END+1
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lda #2 ; increment pointer
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clc
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adc LZ4_SRC
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sta LZ4_SRC
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lda LZ4_SRC+1
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adc #0
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sta LZ4_SRC+1
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lda #>UNPACK_BUFFER2 ; original unpacked data offset
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sta LZ4_DST+1
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lda #<UNPACK_BUFFER2
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sta LZ4_DST
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jsr lz4_decode ; decode
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lda LZ4_SRC
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sta LZ4_SRC2
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lda LZ4_SRC+1
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sta LZ4_SRC2+1
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; tail-call?
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rts
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;===================
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; print header info
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;===================
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; shortcut to print header info
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; a = VTAB
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print_header_info:
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sta CV
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iny ; adjust pointer
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tya
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ldy #0
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clc
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adc OUTL
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sta OUTL
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lda OUTH
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adc #$0
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sta OUTH
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lda (OUTL),Y ; get HTAB value
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sta CH
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inc OUTL ; increment 16-bits
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bne bloop22
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inc OUTH
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bloop22:
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jmp print_both_pages ; print, tail call
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;==============================================
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; plan: takes 256 50Hz to play a chunk
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; need to copy 14 256-byte blocks
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; PLAY A (copying C)
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; PLAY B (copying C)
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; PLAY D (decompressing A/B/C)
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;========================
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; page copy
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;========================
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; want to copy:
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; SRC: chunk_buffer+(2*256)+(COPY_OFFSET*3*256)
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; DST: chunk_buffer+$2A00+(COPY_OFFSET*256)
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page_copy:
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clc ; 2
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lda #>(UNPACK_BUFFER1+512) ; 3
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adc COPY_OFFSET ; 3
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adc COPY_OFFSET ; 3
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adc COPY_OFFSET ; 3
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sta page_copy_loop+2 ; self modify ; 5
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lda #>(UNPACK_BUFFER1+$2A00) ; 2
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adc COPY_OFFSET ; 3
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sta page_copy_loop+5 ; self modify ; 5
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ldx #$00 ; 2
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page_copy_loop:
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lda $1000,x ; 4
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sta $1000,X ; 5
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inx ; 2
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bne page_copy_loop ; 2nt/3
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;========================
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; page copy2
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;========================
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; want to copy:
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; SRC: chunk_buffer+(2*256)+(COPY_OFFSET*3*256)
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; DST: chunk_buffer+$2A00+(COPY_OFFSET*256)
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page_copy2:
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clc ; 2
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lda #>(UNPACK_BUFFER2+512) ; 3
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adc COPY_OFFSET ; 3
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adc COPY_OFFSET ; 3
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adc COPY_OFFSET ; 3
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sta page_copy_loop2+2 ; self modify ; 5
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lda #>(UNPACK_BUFFER2+$2A00) ; 2
|
|
adc COPY_OFFSET ; 3
|
|
sta page_copy_loop2+5 ; self modify ; 5
|
|
|
|
ldx #$00 ; 2
|
|
page_copy_loop2:
|
|
lda $1000,x ; 4
|
|
sta $1000,X ; 5
|
|
inx ; 2
|
|
bne page_copy_loop2 ; 2nt/3
|
|
|
|
|
|
rts ; 6
|
|
;======================
|
|
; 2+14*256+6+29= 3621
|
|
|
|
|
|
;==================
|
|
; Get filename
|
|
;==================
|
|
; WHICH_FILE holds number
|
|
; MAX_FILES has max
|
|
; Scroll through until find
|
|
; point INH:INL to it
|
|
get_filename:
|
|
|
|
ldy #0
|
|
ldx WHICH_FILE
|
|
|
|
lda #<krw_file ; point to filename
|
|
sta INL
|
|
lda #>krw_file
|
|
sta INH
|
|
|
|
get_filename_loop:
|
|
cpx #0
|
|
beq filename_found
|
|
|
|
inner_loop:
|
|
iny
|
|
lda (INL),Y
|
|
bne inner_loop
|
|
|
|
iny
|
|
|
|
dex
|
|
jmp get_filename_loop
|
|
|
|
filename_found:
|
|
tya
|
|
clc
|
|
adc INL
|
|
sta INL
|
|
lda INH
|
|
adc #0
|
|
sta INH
|
|
|
|
rts
|
|
|
|
;===============================
|
|
; Increment file we want to load
|
|
;===============================
|
|
increment_file:
|
|
inc WHICH_FILE
|
|
lda WHICH_FILE
|
|
cmp #NUM_FILES
|
|
bne done_increment
|
|
lda #0
|
|
sta WHICH_FILE
|
|
done_increment:
|
|
rts
|
|
|
|
;===============================
|
|
; Decrement file we want to load
|
|
;===============================
|
|
decrement_file:
|
|
dec WHICH_FILE
|
|
bpl done_decrement
|
|
lda #(NUM_FILES-1)
|
|
sta WHICH_FILE
|
|
done_decrement:
|
|
rts
|
|
|
|
;==========
|
|
; filenames
|
|
;==========
|
|
|
|
krw_file:
|
|
|
|
.include "song_list.inc"
|
|
|
|
;=========
|
|
;routines
|
|
;=========
|
|
.include "../asm_routines/gr_offsets.s"
|
|
.include "text_print.s"
|
|
.include "mockingboard_a.s"
|
|
.include "../asm_routines/gr_fast_clear.s"
|
|
.include "../asm_routines/pageflip.s"
|
|
;.include "../asm_routines/gr_unrle.s"
|
|
.include "gr_setpage.s"
|
|
.include "qkumba_rts.s"
|
|
.include "../asm_routines/gr_hlin.s"
|
|
.include "lz4_decode.s"
|
|
.include "../asm_routines/keypress_minimal.s"
|
|
.include "rasterbars.s"
|
|
.include "volume_bars.s"
|
|
.if .def(UNROLLED)
|
|
.include "interrupt_handler_unrolled.s"
|
|
.else
|
|
.include "interrupt_handler.s"
|
|
.endif
|
|
;=========
|
|
; strings
|
|
;=========
|
|
;mocking_message: .asciiz "LOOKING FOR MOCKINGBOARD IN SLOT #4"
|
|
not_message: .byte "NOT "
|
|
found_message: .asciiz "FOUND"
|
|
;done_message: .asciiz "DONE PLAYING"
|
|
loading_message: .asciiz "LOADING"
|
|
|