mirror of
https://github.com/deater/dos33fsprogs.git
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69 lines
776 B
ArmAsm
69 lines
776 B
ArmAsm
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;=====================
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; new map location
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;=====================
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new_map_location:
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lda #NEW_LOCATION
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sta GAME_OVER
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; fall through
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;==================
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; update map
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; on main map, it's (MAP_Y*5)+MAP_X
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update_map_location:
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; put in map
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map_wrap_x:
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; wrap X (0..4)
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lda MAP_X
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bmi map_x_went_negative
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cmp #5
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bcc map_wrap_y ; blt
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lda #0
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beq update_map_x ; bra
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map_x_went_negative:
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lda #4
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update_map_x:
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sta MAP_X
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map_wrap_y:
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; wrap Y (0..3)
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lda MAP_Y
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and #$3
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sta MAP_Y
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clc
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lda MAP_Y
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asl
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asl
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adc MAP_Y
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adc MAP_X
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sta MAP_LOCATION
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; see if we need to change disk
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lda MAP_Y
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cmp #WHICH_PEASANTRY
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beq were_good
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must_load_from_disk:
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lda #NEW_FROM_DISK
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sta GAME_OVER
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lda MAP_Y
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clc
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adc #LOAD_PEASANT1
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sta WHICH_LOAD
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were_good:
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rts
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